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lec4_5.cpp
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//Deletion at start and end
#include<iostream>
using namespace std;
class Node
{
public:
int data;
Node *prev;
Node *next;
Node(int value)
{
data = value;
prev = NULL;
next = NULL;
}
};
Node * CreateDLL(int arr[] , int index , int size , Node *back)
{
if(index == size)
return NULL;
//Node created
Node *temp = new Node(arr[index]);
temp->prev = back;
temp->next = CreateDLL(arr , index+1 , size , temp);
return temp;
}
int main()
{
Node *head = NULL;
int arr[] = {1,2,3,4,5};
head = CreateDLL(arr , 0 , 5 , NULL);
//Delete at start
if(head!=NULL)
{
// if only one node exists
if(head->next == NULL)
{
delete head;
head = NULL;
}
// if more than one node exists
else{
Node *temp = head;
head = head->next;
delete temp;
head->prev = NULL;
}
}
//Delete at end
// if only 1 node
if(head->next!=NULL)
{
delete head;
head = NULL;
}
//More than 1 node exists
else
{
Node *curr = head;
// last node to be deleted
while(curr->next)
{
curr= curr->next;
}
curr->prev->next = NULL;
delete curr;
}
// traverse
Node *temp = head;
while(temp != NULL)
{
cout<<temp->data<<" ";
temp = temp->next;
}
}