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lec5.cpp
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#include<iostream>
using namespace std;
class Human
{
protected:
string name;
int age;
public:
Human(string name , int age)
{
this->name = name;
this->age = age;
}
void work()
{
cout<<" I am working "<<endl;
}
void display()
{
cout<<"Name : "<<name<<endl;
cout<<"Age : "<<age<<endl;
}
// ~Human() {
// cout<<"Hello human"<<endl;
// }
//call of base class destructor
};
class Student : public Human
{
int roll_number, fees;
public:
Student(string name , int age, int roll_number, int fees) : Human(name , age)//string name , int age ,
{
this->name = name;
this->age = age;
this->roll_number = roll_number;
this->fees = fees;
}
void display() // function overriding
{
cout<<"Name : "<<name<<endl;
cout<<"Age : "<<age<<endl;
cout<<"Roll number : "<<roll_number<<endl;
cout<<"Fees : "<<fees<<endl;
}
//call of derieved class destructor first
// ~Student() {
// cout<<"Hello student"<<endl;
// }
};
int main()
{
Student A("abc" , 10 , 1 , 1000);
A.work();
}