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| 1 | +using System; |
| 2 | +using System.Collections.Generic; |
| 3 | +using System.Linq; |
| 4 | +using ReMod.Core.VRChat; |
| 5 | +using TMPro; |
| 6 | +using UnityEngine; |
| 7 | +using UnityEngine.UI; |
| 8 | +using VRC.UI.Elements; |
| 9 | +using Object = UnityEngine.Object; |
| 10 | + |
| 11 | +namespace ReMod.Core.UI.QuickMenu |
| 12 | +{ |
| 13 | + public class ReMenuSliderContainer : UiElement |
| 14 | + { |
| 15 | + private static GameObject _ContainerPrefab; |
| 16 | + internal static GameObject ContainerPrefab |
| 17 | + { |
| 18 | + get |
| 19 | + { |
| 20 | + if (_ContainerPrefab == null) |
| 21 | + { |
| 22 | + _ContainerPrefab = QuickMenuEx.Instance.field_Public_Transform_0 |
| 23 | + .Find("Window/QMParent/Menu_AudioSettings/Content").gameObject; |
| 24 | + } |
| 25 | + return _ContainerPrefab; |
| 26 | + } |
| 27 | + } |
| 28 | + |
| 29 | + public ReMenuSliderContainer(string name, Transform parent = null) : base(ContainerPrefab, parent == null ? ContainerPrefab.transform.parent : parent, $"Sliders_{name}") |
| 30 | + { |
| 31 | + foreach (var obj in RectTransform) |
| 32 | + { |
| 33 | + var control = obj.Cast<Transform>(); |
| 34 | + if (control == null) |
| 35 | + { |
| 36 | + continue; |
| 37 | + } |
| 38 | + Object.Destroy(control.gameObject); |
| 39 | + } |
| 40 | + |
| 41 | + var vlg = GameObject.GetComponent<VerticalLayoutGroup>(); |
| 42 | + vlg.m_Padding = new RectOffset(64, 64, 0, 0); |
| 43 | + } |
| 44 | + |
| 45 | + public ReMenuSliderContainer(Transform transform) : base(transform) |
| 46 | + { |
| 47 | + } |
| 48 | + } |
| 49 | + |
| 50 | + public class ReMenuSliderCategory |
| 51 | + { |
| 52 | + public readonly ReMenuHeader Header; |
| 53 | + private readonly ReMenuSliderContainer _sliderContainer; |
| 54 | + |
| 55 | + public string Title |
| 56 | + { |
| 57 | + get => Header.Title; |
| 58 | + set => Header.Title = value; |
| 59 | + } |
| 60 | + |
| 61 | + public ReMenuSliderCategory(string title, Transform parent = null, bool collapsible = true) |
| 62 | + { |
| 63 | + if (collapsible) |
| 64 | + { |
| 65 | + var header = new ReMenuHeaderCollapsible(title, parent); |
| 66 | + header.OnToggle += b => _sliderContainer!.GameObject.SetActive(b); |
| 67 | + Header = header; |
| 68 | + } |
| 69 | + |
| 70 | + else |
| 71 | + { |
| 72 | + var header = new ReMenuHeader(title, parent); |
| 73 | + Header = header; |
| 74 | + } |
| 75 | + _sliderContainer = new ReMenuSliderContainer(title, parent); |
| 76 | + |
| 77 | + } |
| 78 | + |
| 79 | + public ReMenuSliderCategory(ReMenuHeader headerElement, ReMenuSliderContainer container) |
| 80 | + { |
| 81 | + Header = headerElement; |
| 82 | + _sliderContainer = container; |
| 83 | + } |
| 84 | + |
| 85 | + public ReMenuSlider AddSlider(string text, string tooltip, Action<float> onSlide, float defaultValue = 0, float minValue = 0, float maxValue = 10) |
| 86 | + { |
| 87 | + var slider = new ReMenuSlider(text, tooltip, onSlide, _sliderContainer.RectTransform, defaultValue, minValue, maxValue); |
| 88 | + return slider; |
| 89 | + } |
| 90 | + |
| 91 | + public ReMenuSlider AddSlider(string text, string tooltip, ConfigValue<float> configValue, float defaultValue = 0, float minValue = 0, float maxValue = 10) |
| 92 | + { |
| 93 | + var slider = new ReMenuSlider(text, tooltip, configValue.SetValue, _sliderContainer.RectTransform, configValue, minValue, maxValue); |
| 94 | + return slider; |
| 95 | + } |
| 96 | + |
| 97 | + } |
| 98 | +} |
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