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Copy pathsingly_linked_list_api.cpp
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singly_linked_list_api.cpp
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//singly linked list insert and delete api - reusable functions
//https://ide.geeksforgeeks.org/M1lUVBCMaT
#include<bits/stdc++.h>
using namespace std;
//Singly Linked List Template
struct Node{
int data;
struct Node* next;
};
struct Node* head;
//createNode
struct Node* createNode(int data){
struct Node* tmp = new Node;
tmp->data = data;
tmp->next = NULL;
return tmp;
}
//printLL
void printLL(struct Node* head){
if(head == NULL) return;
while(head != NULL){
cout<<head->data<<"\t";
head = head->next;
}
cout<<"\n";
}
//insertAtBegin
void insertAtBegin(int data){
struct Node* newNode = createNode(data);
if(head == NULL){
newNode->next = NULL;
head = newNode;
return;
}
else{
newNode->next = head;
head = newNode;
return;
}
}
//insertAtEnd
void insertAtEnd(int data){
struct Node* newNode = createNode(data);
struct Node* travel = head; //traverse till head->next is NULL and then insert
if(head == NULL){
newNode->next = NULL;
head = newNode;
return;
}
while(travel->next != NULL) travel = travel->next;
//as soon as list is empty
travel->next = newNode;
newNode->next = NULL;
}
//insertAfterNode
void insertAfterNode(int key, int data){
struct Node* newNode = createNode(data);
struct Node* travel = head;
if(travel->next == NULL){
travel->next = newNode;
newNode->next = NULL;
return;
}
while(travel->data != key){
if(travel == NULL){
cout<<"No node with key: "<<key<<" exists!\n";
return;
}
travel = travel->next;
}
newNode->next = travel->next;
travel->next = newNode;
}
void insertBeforeNode(int key, int data){
struct Node* newNode = createNode(data);
struct Node* travel = head;
if(head == NULL){
cout<<"Error!"<<'\n';
return;
}
if(travel->next == NULL){
travel->next = newNode;
newNode->next = NULL;
return;
}
while(travel->next->data != key){
if(travel == NULL){
cout<<"No node with key: "<<key<<" exists!\n";
return;
}
travel = travel->next;
}
newNode->next = travel->next;
travel->next = newNode;
}
int calculateLength(struct Node* head){
if(head == NULL)return 0;
int cnt = 0;
while(head != NULL){
cnt ++;
head = head->next;
}
return cnt;
}
struct Node* deleteAtBegin(){
if(head == NULL) return NULL;
struct Node* temp = head;
if(temp->next == NULL){
free(temp);
return NULL;
}
else{
head = temp->next;
free(temp);
return head;
}
}
void deleteAtEnd(){
if(head == NULL) return;
struct Node* traverse = head;
while(traverse->next->next != NULL){
traverse = traverse->next;
}
free(traverse->next);
traverse->next = NULL;
}
void deleteNodeByKey(int key){
if(head == NULL) return;
struct Node* traverse = head;
struct Node* temp;
struct Node* prevTemp;
if(traverse->data == key){
head = traverse->next;
free(traverse);
return;
}
else{
temp = traverse; prevTemp = traverse;
while(temp->data != key){
prevTemp = temp;
temp = temp->next;
}
prevTemp->next = temp->next;
free(temp);
return;
}
}
int main(){
head = NULL;
int n; cin>>n;
for(int k=0; k<n; k++){
int current; cin>>current;
insertAtBegin(current);
}
printLL(head);
insertAtEnd(80);
printLL(head);
insertAfterNode(40, 50);
printLL(head);
insertBeforeNode(40, 30);
printLL(head);
cout<<"Length of LL: "<<calculateLength(head)<<"\n";
head = deleteAtBegin();
deleteAtEnd();
printLL(head);
cout<<"Length of LL: "<<calculateLength(head)<<"\n";
deleteNodeByKey(40);
printLL(head);
}