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GreenSettings.cs
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using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Windows;
namespace Green.Settings
{
public abstract class SettingAvailabilityProvider
{
public event EventHandler AvailabilityChanged;
private bool isAvailable = false;
public bool IsAvailable
{
get
{
return isAvailable;
}
protected set
{
if (isAvailable != value)
{
isAvailable = value;
if (AvailabilityChanged != null)
AvailabilityChanged(this, EventArgs.Empty);
}
}
}
}
public class DependentAvailability : SettingAvailabilityProvider
{
private Setting[] Settings;
private string[][] Values;
public DependentAvailability(Setting setting, string value)
: this(new Setting[] { setting }, new string[] { value }) { }
public DependentAvailability(Setting[] settings, string[] values)
{
if (settings.Length != values.Length) throw new ArgumentException("The count of settings and values must be equal.");
Settings = settings;
foreach (Setting setting in settings)
{
setting.ValueChanged += setting_ValueChanged;
}
Values = new string[values.Length][];
for(int i = 0; i<Values.Length;i++)
{
Values[i] = values[i].Split('|');
}
EvaluateAvailability();
}
void setting_ValueChanged(object sender, EventArgs e)
{
EvaluateAvailability();
}
void EvaluateAvailability()
{
bool available = true;
for (int i = 0; i < Settings.Length; i++)
{
if (!Values[i].Contains(Settings[i].StringValue))
{
available = false;
break;
}
}
IsAvailable = available;
}
}
public abstract class Setting : INotifyPropertyChanged
{
public bool IsAvailable { get; private set; }
private SettingAvailabilityProvider availabilityProvider = null;
public SettingAvailabilityProvider AvailabilityProvider
{
get
{
return availabilityProvider;
}
set
{
availabilityProvider = value;
availabilityProvider.AvailabilityChanged += AvailabilityProvider_AvailabilityChanged;
IsAvailable = availabilityProvider.IsAvailable;
}
}
void AvailabilityProvider_AvailabilityChanged(object sender, EventArgs e)
{
IsAvailable = availabilityProvider.IsAvailable;
OnPropertyChanged("IsAvailable");
}
public static readonly CultureInfo Culture = new CultureInfo("en-US");
public Setting(string name)
{
Name = name;
IsAvailable = true;
}
public string Name { get; protected set; }
public SettingGroup Group { get; internal set; }
[Flags]
public enum Types : uint {
Unknown = 0,
Boolean = 1,
Enum = 2,
SByte = 4,
Int16 = 8,
Int32 = 16,
Int64 = 32,
Byte = 64,
UInt16 = 128,
UInt32 = 256,
UInt64 = 512,
Single = 1024,
Double = 2048,
Matrix = 4096,
String = 8192,
Path = 16384,
Rectangle = 32768,
Size = 65536,
Numeric = 4092,
Integer = 1020
};
public Types Type { get; protected set; }
public event PropertyChangedEventHandler PropertyChanged;
public event EventHandler ValueChanged;
protected void OnPropertyChanged(string name)
{
if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(name));
}
protected virtual void OnValueChanged()
{
OnPropertyChanged("Value");
OnPropertyChanged("StringValue");
OnPropertyChanged("HasDefaultValue");
if (ValueChanged != null) ValueChanged(this, EventArgs.Empty);
}
public abstract string StringValue { get; set; }
public abstract bool HasDefaultValue { get; }
public abstract void ResetValue();
private string friendlyName = null;
public string FriendlyName
{
get
{
if (friendlyName == null) return Name;
else return friendlyName;
}
set
{
friendlyName = value;
}
}
private bool isHidden;
public bool IsHidden
{
get { return isHidden; }
set
{
isHidden = value;
OnPropertyChanged("IsHidden");
}
}
public string StoredValue { get; private set; }
public void StoreValue()
{
StoredValue = StringValue;
}
public void RestoreValue()
{
if (StoredValue != null && !IsReadOnly)
{
StringValue = StoredValue;
StoredValue = null;
}
}
private bool isReadOnly;
public bool IsReadOnly
{
get { return isReadOnly; }
set
{
isReadOnly = value;
OnPropertyChanged("IsReadOnly");
}
}
}
public class ColorSetting : Setting
{
public ColorSetting(string name, float r, float g, float b, float a)
: base(name)
{
Value = DefaultValue = new Color(r, g, b, a);
}
public struct Color
{
public float R, G, B, A;
public byte bR
{
get { return (byte)(R * 255); }
set { R = value / 255f; }
}
public byte bG
{
get { return (byte)(G * 255); }
set { G = value / 255f; }
}
public byte bB
{
get { return (byte)(B * 255); }
set { B = value / 255f; }
}
public byte bA
{
get { return (byte)(A * 255); }
set { A = value / 255f; }
}
public Color(float a, float r, float g, float b)
{
R = r;
G = g;
B = b;
A = a;
}
public Color(byte a, byte r, byte g, byte b)
{
R = r / 255f;
G = g / 255f;
B = b / 255f;
A = a / 255f;
}
public static bool operator ==(Color a, Color b)
{
return a.R == b.R && a.G == b.G && a.B == b.B && a.A == b.A;
}
public static bool operator !=(Color a, Color b)
{
return !(a == b);
}
public override string ToString()
{
return string.Format("#{0:X2}{1:X2}{2:X2}{3:X2}", bA, bR, bG, bB);
}
public static Color Parse(string text)
{
return new Color(
byte.Parse(text.Substring(1, 2), NumberStyles.HexNumber),
byte.Parse(text.Substring(3, 2), NumberStyles.HexNumber),
byte.Parse(text.Substring(5, 2), NumberStyles.HexNumber),
byte.Parse(text.Substring(7, 2), NumberStyles.HexNumber));
}
public float[] ToArray()
{
return new float[] { R, G, B, A };
}
}
public Color DefaultValue { get; private set; }
private Color value;
public Color Value
{
get
{
return value;
}
set
{
this.value = value;
OnValueChanged();
}
}
public override string StringValue
{
get
{
return Value.ToString();
}
set
{
Value = Color.Parse(value);
}
}
public override bool HasDefaultValue
{
get { return DefaultValue == Value; }
}
public override void ResetValue()
{
Value = DefaultValue;
}
}
public class MatrixSetting : Setting
{
public float[,] DefaultValue { get; private set; }
private float[,] value;
public float[,] Value
{
get { return value; }
set
{
if (IsReadOnly) return;
this.value = value;
OnValueChanged();
}
}
public float this[int x, int y]
{
get
{
return value[x, y];
}
set
{
if (IsReadOnly) return;
this.value[x, y] = value;
OnValueChanged();
}
}
public override string StringValue
{
get
{
string s = "";
for (int r = 0; r < Rows; r++)
{
if (r != 0) s += "|";
for (int c = 0; c < Columns; c++)
{
if (c != 0) s += ";";
s += value[r, c].ToString(Culture);
}
}
return s;
}
set
{
if (IsReadOnly) return;
try
{
string[] lines = value.Split('|');
float[,] newValue = new float[Rows, Columns];
for (int r = 0; r < Rows; r++)
{
string[] line = lines[r].Split(';');
for (int c = 0; c < Columns; c++)
{
newValue[r, c] = float.Parse(line[c], Culture);
}
}
Value = newValue;
}
catch { }
}
}
public int Rows { get; private set; }
public int Columns { get; private set; }
public MatrixSetting(string name, float[,] value)
: base(name)
{
Type = Types.Matrix | Types.Single;
Rows = value.GetLength(0);
Columns = value.GetLength(1);
this.value = value;
DefaultValue = new float[Rows, Columns];
for (int r = 0; r < Rows; r++)
for (int c = 0; c < Columns; c++)
DefaultValue[r, c] = value[r, c];
}
public override bool HasDefaultValue
{
get
{
for (int r = 0; r < Rows; r++)
for (int c = 0; c < Columns; c++)
if (DefaultValue[r, c] != value[r, c]) return false;
return true;
}
}
public override void ResetValue()
{
if (IsReadOnly) return;
for (int r = 0; r < Rows; r++)
for (int c = 0; c < Columns; c++)
value[r, c] = DefaultValue[r, c];
OnValueChanged();
}
}
public abstract class NumericSetting : Setting
{
public int Decimals { get; protected set; }
public NumericSetting(string name) : base(name) { }
}
public class NumericSetting<T> : NumericSetting where T : struct
{
private T value;
public T Value
{
get { return value; }
set
{
if (IsReadOnly) return;
if ((int)typeof(T).InvokeMember("CompareTo", BindingFlags.InvokeMethod | BindingFlags.Public | BindingFlags.Instance, null, value, new object[] { Maximum }) > 0)
this.value = Maximum;
else if ((int)typeof(T).InvokeMember("CompareTo", BindingFlags.InvokeMethod | BindingFlags.Public | BindingFlags.Instance, null, value, new object[] { Minimum }) < 0)
this.value = Minimum;
else
this.value = value;
OnValueChanged();
}
}
public T Maximum { get; private set; }
public T Minimum { get; private set; }
public T DefaultValue { get; private set; }
public NumericSetting(string name, T value, T min, T max, int decimals = 0) : base(name)
{
Types type;
if (Enum.TryParse<Types>(typeof(T).Name, out type) && Types.Numeric.HasFlag(type))
Type = type;
else
throw new NotSupportedException("The given datatype is not supported!");
Maximum = max;
Minimum = min;
DefaultValue = Value = value;
Decimals = decimals;
}
public override string StringValue
{
get
{
return (string)typeof(T).InvokeMember("ToString", BindingFlags.InvokeMethod | BindingFlags.Public | BindingFlags.Instance, null, value, new object[] { "F" + Decimals, Culture });
}
set
{
if (IsReadOnly) return;
try
{
Value = (T)typeof(T).InvokeMember("Parse", BindingFlags.InvokeMethod | BindingFlags.Static | BindingFlags.Public, null, null, new object[] { value, Culture });
}
catch { }
}
}
public override bool HasDefaultValue
{
get { return DefaultValue.Equals(value); }
}
public override void ResetValue()
{
if (IsReadOnly) return;
Value = DefaultValue;
}
}
public class StringSetting : Setting
{
public char[] InvalidChars { get; private set; }
public string DefaultValue { get; private set; }
private string value;
public string Value
{
get { return value; }
set
{
if (IsReadOnly) return;
if (InvalidChars != null)
{
string s = "";
for (int i = 0; i < value.Length; i++)
{
if (InvalidChars.Contains(value[i]))
s += '_';
else
s += value[i];
}
this.value = s;
}
else
this.value = value;
OnValueChanged();
}
}
public override string StringValue
{
get { return value; }
set
{
if (IsReadOnly) return;
Value = value;
}
}
public override bool HasDefaultValue
{
get { return DefaultValue == value; }
}
public override void ResetValue()
{
if (IsReadOnly) return;
Value = DefaultValue;
}
public StringSetting(string name, string value, char[] invalidChars = null) : base(name)
{
DefaultValue = Value = value;
Type = Types.String;
InvalidChars = invalidChars;
}
}
public class PathSetting : StringSetting
{
public PathSetting(string name, string value)
: base(name, value, Path.GetInvalidPathChars())
{
Type = Types.Path;
}
protected override void OnValueChanged()
{
base.OnValueChanged();
OnPropertyChanged("AbsolutePath");
OnPropertyChanged("Exists");
}
public static string GetAbsolutePath(string path)
{
if (Path.IsPathRooted(path))
{
if (!path.EndsWith("\\")) path += "\\";
return path;
}
else
{
string cd = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
if (!cd.EndsWith("\\")) cd += "\\";
string value = path;
if (value.StartsWith("\\")) value = path.Substring(1);
if (value != "" && !value.EndsWith("\\")) value += "\\";
return cd + value;
}
}
public string AbsolutePath
{
get
{
return GetAbsolutePath(Value);
}
}
public bool Exists
{
get
{
return Directory.Exists(AbsolutePath);
}
}
}
public class SizeSetting : Setting
{
public int MinWidth { get; set; }
public int MinHeight { get; set; }
public int MaxWidth { get; set; }
public int MaxHeight { get; set; }
private int width, height;
public int Width
{
get { return width; }
set
{
if (IsReadOnly) return;
if (value < MinWidth) value = MinWidth;
if (value > MaxWidth) value = MaxWidth;
width = value;
OnValueChanged();
OnPropertyChanged("Width");
OnPropertyChanged("StringValue");
OnPropertyChanged("HasDefaultValue");
}
}
public int Height
{
get { return height; }
set
{
if (IsReadOnly) return;
if (value < MinHeight) value = MinHeight;
if (value > MaxHeight) value = MaxHeight;
height = value;
OnValueChanged();
OnPropertyChanged("Height");
OnPropertyChanged("StringValue");
OnPropertyChanged("HasDefaultValue");
}
}
public int DefaultWidth { get; private set; }
public int DefaultHeight { get; private set; }
public SizeSetting(string name, int width, int height, int minWidth, int minHeight, int maxWidth, int maxHeight)
: base(name)
{
MinWidth = minWidth;
MinHeight = minHeight;
MaxWidth = maxWidth;
MaxHeight = maxHeight;
Type = Types.Size | Types.Int32;
DefaultWidth = Width = width;
DefaultHeight = Height = height;
}
public override string StringValue
{
get
{
return String.Format(Culture, "{0}x{1}", new object[] { Width, Height});
}
set
{
if (IsReadOnly) return;
string[] items = value.Split('x');
try
{
Width = int.Parse(items[0], Culture);
Height = int.Parse(items[1], Culture);
}
catch { }
}
}
public override bool HasDefaultValue
{
get { return DefaultWidth == Width && DefaultHeight == Height; }
}
public override void ResetValue()
{
if (IsReadOnly) return;
Width = DefaultWidth;
Height = DefaultHeight;
}
}
public class RectangleSetting : Setting
{
private Rect value;
public Rect Value
{
get { return value; }
set
{
if (IsReadOnly) return;
this.value = value;
OnValueChanged();
}
}
public Rect DefaultValue { get; private set; }
public RectangleSetting(string name, Rect value)
: base(name)
{
Type = Types.Rectangle | Types.Double;
DefaultValue = Value = value;
}
public override string StringValue
{
get
{
return String.Format(Culture, "{0};{1};{2};{3}", new object[] { Value.X, Value.Y, Value.Width, Value.Height });
}
set
{
if (IsReadOnly) return;
string[] items = value.Split(';');
try
{
Value = new Rect(
double.Parse(items[0], Culture),
double.Parse(items[1], Culture),
double.Parse(items[2], Culture),
double.Parse(items[3], Culture)
);
}
catch { }
}
}
public override bool HasDefaultValue
{
get { return DefaultValue == Value; }
}
public override void ResetValue()
{
if (IsReadOnly) return;
DefaultValue = Value;
}
}
public class BooleanSetting : Setting
{
private bool value;
public bool Value
{
get { return value; }
set
{
if (IsReadOnly) return;
this.value = value;
OnValueChanged();
}
}
public bool DefaultValue { get; private set; }
public BooleanSetting(string name, bool value) : base(name)
{
Type = Types.Boolean;
DefaultValue=Value = value;
}
public override string StringValue
{
get { return value.ToString(); }
set
{
if (IsReadOnly) return;
bool newValue;
if (Boolean.TryParse(value, out newValue))
{
Value = newValue;
}
}
}
public override bool HasDefaultValue
{
get { return DefaultValue == value; }
}
public override void ResetValue()
{
if (IsReadOnly) return;
Value = DefaultValue;
}
}
public abstract class EnumSetting : Setting
{
public EnumSetting(string name) : base(name) { }
public string[] StringOptions { get; protected set; }
private string[] friendlyOptions = null;
public string[] FriendlyOptions
{
get
{
if (friendlyOptions == null) return StringOptions;
else return friendlyOptions;
}
set
{
if (IsReadOnly) return;
if (value.Length == StringOptions.Length)
friendlyOptions = value;
}
}
public int SelectedIndex
{
get
{
string strval = StringValue;
for (int i = 0; i < StringOptions.Length; i++)
{
if (StringOptions[i] == strval)
{
return i;
}
}
return -1;
}
set
{
if (IsReadOnly) return;
if (value > 0 && value < StringOptions.Length)
StringValue = StringOptions[value];
}
}
public string FriendlyValue
{
get
{
return FriendlyOptions[SelectedIndex];
}
set
{
if (IsReadOnly) return;
for (int i = 0; i < FriendlyOptions.Length; i++)
{
if (FriendlyOptions[i] == value)
{
StringValue = StringOptions[i];
break;
}
}
}
}
protected override void OnValueChanged()
{
OnPropertyChanged("FriendlyValue");
OnPropertyChanged("SelectedIndex");
base.OnValueChanged();
}
}
public class EnumSetting<T> : EnumSetting where T : struct
{
private T value;
public T Value
{
get { return value; }
set {
if (IsReadOnly) return;
this.value = value;
OnValueChanged();
}
}
public T DefaultValue { get; private set; }
public override string StringValue
{
get { return value.ToString(); }
set
{
if (IsReadOnly) return;
T newValue;
if(Enum.TryParse<T>(value, out newValue))
{
Value = newValue;
}
}
}
public EnumSetting(string name, T value) : base(name)
{
if (!typeof(T).IsEnum) throw new NotSupportedException("The given datatype is not an enumeration!");
Type = Types.Enum;
DefaultValue = Value = value;
StringOptions = Enum.GetNames(typeof(T));
}
public override bool HasDefaultValue
{
get { return DefaultValue.Equals(value); }
}
public override void ResetValue()
{
if (IsReadOnly) return;
Value = DefaultValue;
}
}
public class SettingSetter
{
public List<Setting> Settings { get; private set; }
public void SetReadOnly(bool value)
{
foreach (Setting setting in Settings)
setting.IsReadOnly = value;
}
public void SetHidden(bool value)
{
foreach (Setting setting in Settings)
setting.IsHidden = value;
}
public SettingSetter()
{
Settings = new List<Setting>();
}
}
public class SettingGroup : INotifyPropertyChanged
{
private bool isReadOnly;
public bool IsReadOnly
{
get
{
return isReadOnly;
}
set
{
isReadOnly = value;
OnPropertyChanged("IsReadOnly");
}
}
private bool isHidden;
public bool IsHidden
{
get { return isHidden || !AnyItemsVisible; }
set
{
isHidden = value;
OnPropertyChanged("IsHidden");
}
}
private bool hasDefaultValues;
public bool HasDefaultValues
{
get { return hasDefaultValues; }
private set
{
hasDefaultValues = value;
OnPropertyChanged("HasDefaultValues");
}
}
public string Name { get; private set; }
public string Footer { get; set; }
public ObservableCollection<Setting> Settings { get; private set; }
public SettingGroup(string name)
{
Name = name;
Settings = new ObservableCollection<Setting>();
Settings.CollectionChanged += Settings_CollectionChanged;
HasDefaultValues = true;
}
void Settings_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
{
foreach (Setting s in e.NewItems)
{
s.PropertyChanged += Setting_PropertyChanged;
s.ValueChanged += Setting_ValueChanged;
s.Group = this;
if (!s.HasDefaultValue) HasDefaultValues = false;
}
if(!isHidden) OnPropertyChanged("IsHidden");
}
public bool AnyItemsVisible
{
get
{
foreach (Setting s in Settings)