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Changelog/library version update
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CHANGELOG.md

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# Backtrace Unity Release Notes
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## Version 3.7.7
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New functionality
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- Improved machine identifier functionality - if default identifier methods fail, a new machine identifier will be stored in the internal storage and will stay the same between game restarts.
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Bugfixes
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- Fixed a problem with missing breadcrumbs files in a database records after a game restart.
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- Fixed a problem with 00000000-0000-0000-0000-000000000000 guid on Xbox and other consoles
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Maintenance
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- Upgraded PlCrashReporter library
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## Version 3.7.6
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New functionality

Runtime/BacktraceClient.cs

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/// </summary>
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public class BacktraceClient : MonoBehaviour, IBacktraceClient
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{
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public const string VERSION = "3.7.6";
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public const string VERSION = "3.7.7-preview.1";
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internal const string DefaultBacktraceGameObjectName = "BacktraceClient";
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public BacktraceConfiguration Configuration;
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package.json

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{
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"name": "io.backtrace.unity",
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"displayName": "Backtrace",
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"version": "3.7.6",
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"version": "3.7.7-preview.1",
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"unity": "2017.1",
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"description": "Backtrace's integration with Unity games allows customers to capture and report handled and unhandled Unity exceptions to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.",
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"keywords": [

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