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1 |
| -<h1 align="center">Welcome to com.gameframe.scriptableobjects 👋</h1> |
| 1 | +<h1 align="center">Gameframe.ScriptableObjects 👋</h1> |
2 | 2 | <p>
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3 |
| - <img alt="Version" src="https://img.shields.io/badge/version-1.0.3-blue.svg?cacheSeconds=2592000" /> |
4 |
| - <a href="https://twitter.com/coryleach"> |
| 3 | + <img alt="Version" src="https://img.shields.io/badge/version-1.1.0-blue.svg?cacheSeconds=2592000" /> |
| 4 | + <a href="https://twitter.com/Cory Leach"> |
5 | 5 | <img alt="Twitter: coryleach" src="https://img.shields.io/twitter/follow/coryleach.svg?style=social" target="_blank" />
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6 | 6 | </a>
|
7 | 7 | </p>
|
8 | 8 |
|
9 |
| -> Library of ScriptableObject types for Unity:</br> |
| 9 | +Library of scriptable object types |
10 | 10 |
|
11 |
| -> <b>RuntimeSets</b></br> |
12 |
| -> GameObjects can add themselves to RuntimeSet assets at runtime to quickly get sets of GameObjects</br> |
| 11 | +## Quick Package Install |
13 | 12 |
|
14 |
| -> <b>Variables</b></br> |
15 |
| -> Use scriptable objects to share variable instances between objects. Subscribe for value change events.</br> |
| 13 | +#### Using UnityPackageManager (for Unity 2019.3 or later) |
| 14 | +Open the package manager window (menu: Window > Package Manager)<br/> |
| 15 | +Select "Add package from git URL...", fill in the pop-up with the following link:<br/> |
| 16 | +https://github.com/coryleach/RepositoryName.git#1.1.0<br/> |
16 | 17 |
|
17 |
| -> <b>GameEvents</b></br> |
18 |
| -> Hook up events between scenes and prefabs using scriptable objects as game events</br> |
19 |
| -
|
20 |
| -## Quick Package Install |
21 |
| - |
22 |
| -#### Using UnityPackageManager (for Unity 2018.3 or later) |
| 18 | +#### Using UnityPackageManager (for Unity 2019.1 or later) |
23 | 19 |
|
24 | 20 | Find the manifest.json file in the Packages folder of your project and edit it to look like this:
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25 | 21 | ```js
|
26 | 22 | {
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27 | 23 | "dependencies": {
|
28 |
| - "com.gameframe.scriptableobjects": "https://github.com/coryleach/UnityScriptableObjects.git#1.0.3", |
| 24 | + "com.gameframe.scriptableobjects": "https://github.com/coryleach/RepositoryName.git#1.1.0", |
29 | 25 | ...
|
30 | 26 | },
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31 | 27 | }
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32 | 28 | ```
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33 | 29 |
|
| 30 | +<!-- DOC-START --><!-- DOC-END --> |
| 31 | + |
34 | 32 | ## Author
|
35 | 33 |
|
36 | 34 | 👤 **Cory Leach**
|
37 | 35 |
|
38 | 36 | * Twitter: [@coryleach](https://twitter.com/coryleach)
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39 | 37 | * Github: [@coryleach](https://github.com/coryleach)
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40 | 38 |
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| 39 | + |
41 | 40 | ## Show your support
|
42 | 41 |
|
43 | 42 | Give a ⭐️ if this project helped you!
|
44 | 43 |
|
45 | 44 | ***
|
46 |
| -_This README was generated with ❤️ by [readme-md-generator](https://github.com/kefranabg/readme-md-generator)_ |
| 45 | +_This README was generated with ❤️ by [Gameframe.Packages](https://github.com/coryleach/unitypackages)_ |
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