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env.js
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/* eslint-disable unicorn/prevent-abbreviations */
import { createEnv } from '@t3-oss/env-nextjs';
import { z } from 'zod';
export const env = createEnv({
/**
* Specify your client-side environment variables schema here. This way you can ensure the app
* isn't built with invalid env vars.
* To expose them to the client, prefix them with `NEXT_PUBLIC_`.
*/
client: {
// NEXT_PUBLIC_CLIENT_VAR: z.string(),
NEXT_PUBLIC_WALLET_CONNECT_PROJECT_ID: z.string().length(32)
},
/**
* Specify your server-side environment variables schema here.
* This way you can ensure the app isn't built with invalid env vars.
*/
server: {
// SERVER_VAR: z.string(),
NODE_ENV: z.enum(['development', 'test', 'production']).default('development')
},
/**
* You can't destruct `process.env` as a regular object in the Next.js edge runtimes
* (e.g. middlewares) or client-side so we need to destruct manually.
*/
runtimeEnv: {
// client
NEXT_PUBLIC_WALLET_CONNECT_PROJECT_ID: process.env.NEXT_PUBLIC_WALLET_CONNECT_PROJECT_ID,
// server
NODE_ENV: process.env.NODE_ENV
},
/**
* Run `build` or `dev` with `SKIP_ENV_VALIDATION` to skip env validation.
* This is especially useful for Docker builds.
*/
skipValidation: !!process.env.SKIP_ENV_VALIDATION,
/**
* Makes it so that empty strings are treated as undefined.
* `SOME_VAR: z.string()` and `SOME_VAR=''` will throw an error.
*/
emptyStringAsUndefined: true
});