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model_dummy_challenge.go
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/*
authentik
Making authentication simple.
API version: 2025.2.3
Contact: hello@goauthentik.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// DummyChallenge Dummy challenge
type DummyChallenge struct {
FlowInfo *ContextualFlowInfo `json:"flow_info,omitempty"`
Component *string `json:"component,omitempty"`
ResponseErrors *map[string][]ErrorDetail `json:"response_errors,omitempty"`
Name string `json:"name"`
}
// NewDummyChallenge instantiates a new DummyChallenge object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDummyChallenge(name string) *DummyChallenge {
this := DummyChallenge{}
var component string = "ak-stage-dummy"
this.Component = &component
this.Name = name
return &this
}
// NewDummyChallengeWithDefaults instantiates a new DummyChallenge object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDummyChallengeWithDefaults() *DummyChallenge {
this := DummyChallenge{}
var component string = "ak-stage-dummy"
this.Component = &component
return &this
}
// GetFlowInfo returns the FlowInfo field value if set, zero value otherwise.
func (o *DummyChallenge) GetFlowInfo() ContextualFlowInfo {
if o == nil || o.FlowInfo == nil {
var ret ContextualFlowInfo
return ret
}
return *o.FlowInfo
}
// GetFlowInfoOk returns a tuple with the FlowInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DummyChallenge) GetFlowInfoOk() (*ContextualFlowInfo, bool) {
if o == nil || o.FlowInfo == nil {
return nil, false
}
return o.FlowInfo, true
}
// HasFlowInfo returns a boolean if a field has been set.
func (o *DummyChallenge) HasFlowInfo() bool {
if o != nil && o.FlowInfo != nil {
return true
}
return false
}
// SetFlowInfo gets a reference to the given ContextualFlowInfo and assigns it to the FlowInfo field.
func (o *DummyChallenge) SetFlowInfo(v ContextualFlowInfo) {
o.FlowInfo = &v
}
// GetComponent returns the Component field value if set, zero value otherwise.
func (o *DummyChallenge) GetComponent() string {
if o == nil || o.Component == nil {
var ret string
return ret
}
return *o.Component
}
// GetComponentOk returns a tuple with the Component field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DummyChallenge) GetComponentOk() (*string, bool) {
if o == nil || o.Component == nil {
return nil, false
}
return o.Component, true
}
// HasComponent returns a boolean if a field has been set.
func (o *DummyChallenge) HasComponent() bool {
if o != nil && o.Component != nil {
return true
}
return false
}
// SetComponent gets a reference to the given string and assigns it to the Component field.
func (o *DummyChallenge) SetComponent(v string) {
o.Component = &v
}
// GetResponseErrors returns the ResponseErrors field value if set, zero value otherwise.
func (o *DummyChallenge) GetResponseErrors() map[string][]ErrorDetail {
if o == nil || o.ResponseErrors == nil {
var ret map[string][]ErrorDetail
return ret
}
return *o.ResponseErrors
}
// GetResponseErrorsOk returns a tuple with the ResponseErrors field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DummyChallenge) GetResponseErrorsOk() (*map[string][]ErrorDetail, bool) {
if o == nil || o.ResponseErrors == nil {
return nil, false
}
return o.ResponseErrors, true
}
// HasResponseErrors returns a boolean if a field has been set.
func (o *DummyChallenge) HasResponseErrors() bool {
if o != nil && o.ResponseErrors != nil {
return true
}
return false
}
// SetResponseErrors gets a reference to the given map[string][]ErrorDetail and assigns it to the ResponseErrors field.
func (o *DummyChallenge) SetResponseErrors(v map[string][]ErrorDetail) {
o.ResponseErrors = &v
}
// GetName returns the Name field value
func (o *DummyChallenge) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *DummyChallenge) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *DummyChallenge) SetName(v string) {
o.Name = v
}
func (o DummyChallenge) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.FlowInfo != nil {
toSerialize["flow_info"] = o.FlowInfo
}
if o.Component != nil {
toSerialize["component"] = o.Component
}
if o.ResponseErrors != nil {
toSerialize["response_errors"] = o.ResponseErrors
}
if true {
toSerialize["name"] = o.Name
}
return json.Marshal(toSerialize)
}
type NullableDummyChallenge struct {
value *DummyChallenge
isSet bool
}
func (v NullableDummyChallenge) Get() *DummyChallenge {
return v.value
}
func (v *NullableDummyChallenge) Set(val *DummyChallenge) {
v.value = val
v.isSet = true
}
func (v NullableDummyChallenge) IsSet() bool {
return v.isSet
}
func (v *NullableDummyChallenge) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDummyChallenge(val *DummyChallenge) *NullableDummyChallenge {
return &NullableDummyChallenge{value: val, isSet: true}
}
func (v NullableDummyChallenge) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDummyChallenge) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}