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model_password_stage.go
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/*
authentik
Making authentication simple.
API version: 2025.2.3
Contact: hello@goauthentik.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// PasswordStage PasswordStage Serializer
type PasswordStage struct {
Pk string `json:"pk"`
Name string `json:"name"`
// Get object type so that we know how to edit the object
Component string `json:"component"`
// Return object's verbose_name
VerboseName string `json:"verbose_name"`
// Return object's plural verbose_name
VerboseNamePlural string `json:"verbose_name_plural"`
// Return internal model name
MetaModelName string `json:"meta_model_name"`
FlowSet []FlowSet `json:"flow_set,omitempty"`
// Selection of backends to test the password against.
Backends []BackendsEnum `json:"backends"`
// Flow used by an authenticated user to configure this Stage. If empty, user will not be able to configure this stage.
ConfigureFlow NullableString `json:"configure_flow,omitempty"`
// How many attempts a user has before the flow is canceled. To lock the user out, use a reputation policy and a user_write stage.
FailedAttemptsBeforeCancel *int32 `json:"failed_attempts_before_cancel,omitempty"`
// When enabled, provides a 'show password' button with the password input field.
AllowShowPassword *bool `json:"allow_show_password,omitempty"`
}
// NewPasswordStage instantiates a new PasswordStage object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPasswordStage(pk string, name string, component string, verboseName string, verboseNamePlural string, metaModelName string, backends []BackendsEnum) *PasswordStage {
this := PasswordStage{}
this.Pk = pk
this.Name = name
this.Component = component
this.VerboseName = verboseName
this.VerboseNamePlural = verboseNamePlural
this.MetaModelName = metaModelName
this.Backends = backends
return &this
}
// NewPasswordStageWithDefaults instantiates a new PasswordStage object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPasswordStageWithDefaults() *PasswordStage {
this := PasswordStage{}
return &this
}
// GetPk returns the Pk field value
func (o *PasswordStage) GetPk() string {
if o == nil {
var ret string
return ret
}
return o.Pk
}
// GetPkOk returns a tuple with the Pk field value
// and a boolean to check if the value has been set.
func (o *PasswordStage) GetPkOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Pk, true
}
// SetPk sets field value
func (o *PasswordStage) SetPk(v string) {
o.Pk = v
}
// GetName returns the Name field value
func (o *PasswordStage) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *PasswordStage) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *PasswordStage) SetName(v string) {
o.Name = v
}
// GetComponent returns the Component field value
func (o *PasswordStage) GetComponent() string {
if o == nil {
var ret string
return ret
}
return o.Component
}
// GetComponentOk returns a tuple with the Component field value
// and a boolean to check if the value has been set.
func (o *PasswordStage) GetComponentOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Component, true
}
// SetComponent sets field value
func (o *PasswordStage) SetComponent(v string) {
o.Component = v
}
// GetVerboseName returns the VerboseName field value
func (o *PasswordStage) GetVerboseName() string {
if o == nil {
var ret string
return ret
}
return o.VerboseName
}
// GetVerboseNameOk returns a tuple with the VerboseName field value
// and a boolean to check if the value has been set.
func (o *PasswordStage) GetVerboseNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.VerboseName, true
}
// SetVerboseName sets field value
func (o *PasswordStage) SetVerboseName(v string) {
o.VerboseName = v
}
// GetVerboseNamePlural returns the VerboseNamePlural field value
func (o *PasswordStage) GetVerboseNamePlural() string {
if o == nil {
var ret string
return ret
}
return o.VerboseNamePlural
}
// GetVerboseNamePluralOk returns a tuple with the VerboseNamePlural field value
// and a boolean to check if the value has been set.
func (o *PasswordStage) GetVerboseNamePluralOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.VerboseNamePlural, true
}
// SetVerboseNamePlural sets field value
func (o *PasswordStage) SetVerboseNamePlural(v string) {
o.VerboseNamePlural = v
}
// GetMetaModelName returns the MetaModelName field value
func (o *PasswordStage) GetMetaModelName() string {
if o == nil {
var ret string
return ret
}
return o.MetaModelName
}
// GetMetaModelNameOk returns a tuple with the MetaModelName field value
// and a boolean to check if the value has been set.
func (o *PasswordStage) GetMetaModelNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.MetaModelName, true
}
// SetMetaModelName sets field value
func (o *PasswordStage) SetMetaModelName(v string) {
o.MetaModelName = v
}
// GetFlowSet returns the FlowSet field value if set, zero value otherwise.
func (o *PasswordStage) GetFlowSet() []FlowSet {
if o == nil || o.FlowSet == nil {
var ret []FlowSet
return ret
}
return o.FlowSet
}
// GetFlowSetOk returns a tuple with the FlowSet field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PasswordStage) GetFlowSetOk() ([]FlowSet, bool) {
if o == nil || o.FlowSet == nil {
return nil, false
}
return o.FlowSet, true
}
// HasFlowSet returns a boolean if a field has been set.
func (o *PasswordStage) HasFlowSet() bool {
if o != nil && o.FlowSet != nil {
return true
}
return false
}
// SetFlowSet gets a reference to the given []FlowSet and assigns it to the FlowSet field.
func (o *PasswordStage) SetFlowSet(v []FlowSet) {
o.FlowSet = v
}
// GetBackends returns the Backends field value
func (o *PasswordStage) GetBackends() []BackendsEnum {
if o == nil {
var ret []BackendsEnum
return ret
}
return o.Backends
}
// GetBackendsOk returns a tuple with the Backends field value
// and a boolean to check if the value has been set.
func (o *PasswordStage) GetBackendsOk() ([]BackendsEnum, bool) {
if o == nil {
return nil, false
}
return o.Backends, true
}
// SetBackends sets field value
func (o *PasswordStage) SetBackends(v []BackendsEnum) {
o.Backends = v
}
// GetConfigureFlow returns the ConfigureFlow field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PasswordStage) GetConfigureFlow() string {
if o == nil || o.ConfigureFlow.Get() == nil {
var ret string
return ret
}
return *o.ConfigureFlow.Get()
}
// GetConfigureFlowOk returns a tuple with the ConfigureFlow field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PasswordStage) GetConfigureFlowOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.ConfigureFlow.Get(), o.ConfigureFlow.IsSet()
}
// HasConfigureFlow returns a boolean if a field has been set.
func (o *PasswordStage) HasConfigureFlow() bool {
if o != nil && o.ConfigureFlow.IsSet() {
return true
}
return false
}
// SetConfigureFlow gets a reference to the given NullableString and assigns it to the ConfigureFlow field.
func (o *PasswordStage) SetConfigureFlow(v string) {
o.ConfigureFlow.Set(&v)
}
// SetConfigureFlowNil sets the value for ConfigureFlow to be an explicit nil
func (o *PasswordStage) SetConfigureFlowNil() {
o.ConfigureFlow.Set(nil)
}
// UnsetConfigureFlow ensures that no value is present for ConfigureFlow, not even an explicit nil
func (o *PasswordStage) UnsetConfigureFlow() {
o.ConfigureFlow.Unset()
}
// GetFailedAttemptsBeforeCancel returns the FailedAttemptsBeforeCancel field value if set, zero value otherwise.
func (o *PasswordStage) GetFailedAttemptsBeforeCancel() int32 {
if o == nil || o.FailedAttemptsBeforeCancel == nil {
var ret int32
return ret
}
return *o.FailedAttemptsBeforeCancel
}
// GetFailedAttemptsBeforeCancelOk returns a tuple with the FailedAttemptsBeforeCancel field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PasswordStage) GetFailedAttemptsBeforeCancelOk() (*int32, bool) {
if o == nil || o.FailedAttemptsBeforeCancel == nil {
return nil, false
}
return o.FailedAttemptsBeforeCancel, true
}
// HasFailedAttemptsBeforeCancel returns a boolean if a field has been set.
func (o *PasswordStage) HasFailedAttemptsBeforeCancel() bool {
if o != nil && o.FailedAttemptsBeforeCancel != nil {
return true
}
return false
}
// SetFailedAttemptsBeforeCancel gets a reference to the given int32 and assigns it to the FailedAttemptsBeforeCancel field.
func (o *PasswordStage) SetFailedAttemptsBeforeCancel(v int32) {
o.FailedAttemptsBeforeCancel = &v
}
// GetAllowShowPassword returns the AllowShowPassword field value if set, zero value otherwise.
func (o *PasswordStage) GetAllowShowPassword() bool {
if o == nil || o.AllowShowPassword == nil {
var ret bool
return ret
}
return *o.AllowShowPassword
}
// GetAllowShowPasswordOk returns a tuple with the AllowShowPassword field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PasswordStage) GetAllowShowPasswordOk() (*bool, bool) {
if o == nil || o.AllowShowPassword == nil {
return nil, false
}
return o.AllowShowPassword, true
}
// HasAllowShowPassword returns a boolean if a field has been set.
func (o *PasswordStage) HasAllowShowPassword() bool {
if o != nil && o.AllowShowPassword != nil {
return true
}
return false
}
// SetAllowShowPassword gets a reference to the given bool and assigns it to the AllowShowPassword field.
func (o *PasswordStage) SetAllowShowPassword(v bool) {
o.AllowShowPassword = &v
}
func (o PasswordStage) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["pk"] = o.Pk
}
if true {
toSerialize["name"] = o.Name
}
if true {
toSerialize["component"] = o.Component
}
if true {
toSerialize["verbose_name"] = o.VerboseName
}
if true {
toSerialize["verbose_name_plural"] = o.VerboseNamePlural
}
if true {
toSerialize["meta_model_name"] = o.MetaModelName
}
if o.FlowSet != nil {
toSerialize["flow_set"] = o.FlowSet
}
if true {
toSerialize["backends"] = o.Backends
}
if o.ConfigureFlow.IsSet() {
toSerialize["configure_flow"] = o.ConfigureFlow.Get()
}
if o.FailedAttemptsBeforeCancel != nil {
toSerialize["failed_attempts_before_cancel"] = o.FailedAttemptsBeforeCancel
}
if o.AllowShowPassword != nil {
toSerialize["allow_show_password"] = o.AllowShowPassword
}
return json.Marshal(toSerialize)
}
type NullablePasswordStage struct {
value *PasswordStage
isSet bool
}
func (v NullablePasswordStage) Get() *PasswordStage {
return v.value
}
func (v *NullablePasswordStage) Set(val *PasswordStage) {
v.value = val
v.isSet = true
}
func (v NullablePasswordStage) IsSet() bool {
return v.isSet
}
func (v *NullablePasswordStage) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePasswordStage(val *PasswordStage) *NullablePasswordStage {
return &NullablePasswordStage{value: val, isSet: true}
}
func (v NullablePasswordStage) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePasswordStage) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}