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qt_engine.pro
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#-------------------------------------------------
#
# Project created by QtCreator 2019-05-26T22:35:19
#
#-------------------------------------------------
QT += core gui \
opengl
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = qt_engine
TEMPLATE = app
# The following define makes your compiler emit warnings if you use
# any feature of Qt which has been marked as deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS
# You can also make your code fail to compile if you use deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
CONFIG += c++11
SOURCES += \
main.cpp \
../engine/ext/glad.c \
../engine/ext/xml/tinyxml.cpp \
../engine/ext/xml/tinystr.cpp \
../engine/ext/xml/tinyxmlerror.cpp \
../engine/ext/xml/tinyxmlparser.cpp \
../engine/engine.cpp \
../engine/engineio.cpp \
../engine/profile.cpp \
../engine/std/camera.cpp \
../engine/std/light.cpp \
../engine/std/util.cpp \
../engine/std/texmgr.cpp \
../engine/std/skybox.cpp \
../engine/std/terrain.cpp \
../engine/std/texture.cpp \
../engine/std/shader.cpp \
../engine/std/animation.cpp \
../engine/std/avatar.cpp \
../engine/std/material.cpp \
../engine/std/asset.cpp \
../engine/std/transform.cpp \
../engine/std/mesh.cpp \
../engine/gui/button.cpp \
../engine/gui/label.cpp \
../engine/gui/ttfont.cpp \
../engine/gui/uibase.cpp \
../engine/gui/uimgr.cpp \
ui/ui_project.cpp \
ui/prev_mat.cpp \
ui/prev_mesh.cpp \
mainwindow.cpp \
enginewidget.cpp \
scene/scenewrap.cpp
HEADERS += \
../engine/profile.h \
../engine/std/shader.hpp \
../engine/ext/stb_image.h \
../engine/ext/xml/tinyxml.h \
../engine/ext/xml/tinystr.h \
../engine/ext/tiny_obj_loader.h \
../engine/std/texture.hpp \
../engine/std/camera.hpp \
../engine/std/light.hpp \
../engine/std/util.hpp \
../engine/std/texmgr.hpp \
../engine/std/skybox.hpp \
../engine/std/terrain.hpp \
../engine/std/asset.hpp \
../engine/std/transform.hpp \
../engine/std/iScene.h \
../engine/engine.h \
../engine/engineio.h \
../engine/std/avatar.hpp \
../engine/std/mesh.hpp \
../engine/std/animation.hpp \
../engine/std/material.hpp \
../engine/gui/uiobject.hpp \
../engine/gui/button.hpp \
../engine/gui/label.hpp \
../engine/gui/ttfont.hpp \
../engine/gui/uibase.hpp \
../engine/gui/uimgr.hpp \
ui/ui_project.h \
ui/prev_mat.h \
ui/prev_mesh.h \
mainwindow.h \
enginewidget.h \
scene/scenewrap.h \
scene/scenemgr.h \
scene/scene.h \
scene/scene1.h \
scene/scene2.h \
scene/scene3.h \
scene/scene4.h \
scene/scene5.h
FORMS += \
mainwindow.ui \
enginewidget.ui
DEFINES += _QT_EDIT_
INCLUDEPATH += /usr/local/include/
LIBS+="$$PWD/../lib/libfreetype.6.dylib"
debug: DBG = -dgb
GL = -gl4
release_gl330: GL = -gl3
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target