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balanced_binary_tree.cpp
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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
int Height(TreeNode*root){
if(root==NULL){
return 0;
}
else{
return 1 + max(Height(root->left),Height(root->right));
}
}
bool isBalanced(TreeNode* root) {
if(root==NULL){
return true;
}
int lh=Height(root->left);
int rh=Height(root->right);
if(abs(lh-rh)<=1 && isBalanced(root->left) && isBalanced(root->right)){
return true;
}
return false;
}
};