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DiscordBotBaseHelper.cs
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using System;
using System.Text;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using System.Threading;
namespace DiscordBotBase
{
/// <summary>General program entry and handler.</summary>
public class DiscordBotBaseHelper
{
/// <summary>The current bot object (the instance will change if the bot is restarted).</summary>
public static DiscordBot CurrentBot = null;
/// <summary>Software entry point - starts the bot.</summary>
public static void StartBotHandler(string[] args, DiscordBotConfig internalConfig)
{
LaunchBotThread(args, internalConfig);
}
/// <summary>Launches a bot thread.</summary>
public static void LaunchBotThread(string[] args, DiscordBotConfig internalConfig)
{
CurrentBot = new DiscordBot
{
ClientConfig = internalConfig
};
Thread thr = new(new ParameterizedThreadStart(BotThread)) { Name = "discordbotthread" };
thr.Start(args);
}
/// <summary>The bot thread rootmost method, takes a string array object as input.</summary>
public static void BotThread(Object obj)
{
try
{
CurrentBot.InitAndRun(obj as string[]);
}
catch (Exception ex)
{
Console.WriteLine("Discord crash: " + ex.ToString());
Thread.Sleep(10 * 1000);
LaunchBotThread([], CurrentBot.ClientConfig);
}
}
}
}