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game.json
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{
"turns": 90,
"person": {
"starting_hp": 100,
"max_hp": 100
},
"market":{
"base_price": 1000,
"base_units": 1000,
"price_variance": {
"min": -0.75,
"max": 0.75
},
"unit_variance": {
"min": -0.90,
"max": 0.90
},
"size_max": 50,
"size_affect": 1,
"starting_storage": 100,
"starting_discount": 0.15
},
"airport": {
"base_price": 150,
"price_variance": {
"min": -0.75,
"max": 0.25
},
"size_max": 50,
"size_affect": 1,
"turns_per_hour": 0.125,
"plane_speed_m_per_h": 400000,
"flat_flight": false
},
"bank": {
"debt_interest": 0.03,
"savings_interest": 0.01,
"starting_cash": 10000,
"starting_savings": 1000,
"starting_debt": 10000
},
"events": {
"event_rate": 0.25
},
"police": {
"starting_heat": 0,
"heat_rate": 7,
"heat_per_star": 21,
"heat_cap": 100,
"total_officers": 4,
"search_proficiency": 0.50,
"investigation_proficiency": 0.50,
"hiss_success_rate": 0.15,
"run_success_rate": 0.30,
"accuracy_player_base": 0.50,
"accuracy_police_base": 0.50,
"base_damage": 10
},
"vendors": {
"base_price": 250,
"enabled": ["storage", "weapons", "health", "accounting"],
"accounting": {
"start_open": false,
"stock": 1,
"frequency": 0.10,
"#": {
"times_base": 30
}
},
"storage": {
"start_open": false,
"frequency": 0.20,
"stock": 4,
"units": 10,
"#": {
"times_base": 5,
"increase_rate": 2.00
}
},
"weapons": {
"start_open": false,
"frequency": 0.15,
"stock": 3,
"units": 1,
"#": {
"times_base": 10,
"increase_rate": 5.00
}
},
"health": {
"start_open": false,
"frequency": 0.10,
"stock": 5,
"units": 10,
"#": {
"times_base": 4,
"increase_rate": 2.00
}
}
},
"features": {
"deal_indication": true,
"deal_indication_price_mod": false
},
"score": {
"assets_mod": 1.5,
"cash_mod": 1.2,
"stash_mod": 0.5,
"turns_mod": 0.4
}
}