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Todo
stephank edited this page Oct 26, 2010
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Orona has a long way to go. This list is a collection of things that Orona really needs to be on par with good 'ol Bolo, plus anything else we want. If anything obvious is missing, feel free to add.
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Many game play elements are still missing, including:
- Tree growing.
- Variable tank firing distance.
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Missing HUD elements:
- Any kind of design. The whole thing is mostly practical at the moment. The intent is not to replicate Bolo's HUD.
- Player names.
- Tank status display.
- LGM status display.
- Text messages.
- Chat input field.
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A lobby would be nice. Here are some rough ideas on that: (a bit ala Worms Armageddon)
- A chat room where everyone meets. One may be enough.
- Matches can be created and joined, in which I see two categories:
- In-play games that may be joined.
- A match making screen where players can chat, agree on a map and teams, before the game begins.
- Password protected matches.
- Anything else?
- (I'd like any kind of login system, if needed at all, to be as thin as possible.)