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Min Stack.py
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'''
Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.
push(x) -- Push element x onto stack.
pop() -- Removes the element on top of the stack.
top() -- Get the top element.
getMin() -- Retrieve the minimum element in the stack.
Example:
MinStack minStack = new MinStack();
minStack.push(-2);
minStack.push(0);
minStack.push(-3);
minStack.getMin(); --> Returns -3.
minStack.pop();
minStack.top(); --> Returns 0.
minStack.getMin(); --> Returns -2.
'''
class MinStack(object):
def __init__(self):
"""
initialize your data structure here.
"""
# (val, current_min)
self.vec = []
def push(self, x):
"""
:type x: int
:rtype: void
"""
if not self.vec:
self.vec.append((x, x))
else:
self.vec.append((x, min(x, self.vec[-1][1])))
def pop(self):
"""
:rtype: void
"""
if not self.vec:
return
self.vec.pop()
def top(self):
"""
:rtype: int
"""
if not self.vec:
raise 'Error: min stack is empty'
return self.vec[-1][0]
def getMin(self):
"""
:rtype: int
"""
if not self.vec:
raise 'Error: min stack is empty'
return self.vec[-1][1]
# Your MinStack object will be instantiated and called as such:
# obj = MinStack()
# obj.push(x)
# obj.pop()
# param_3 = obj.top()
# param_4 = obj.getMin()