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MyMusic.cpp
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//
// MyMusic.cpp for MyMusic in /home/clariv_e//Projets/C++/Bomberman/collisions
//
// Made by erick clarivet
// Login <clariv_e@epitech.net>
//
// Started on Sun Jun 3 02:41:32 2012 erick clarivet
// Last update Sun Jun 3 08:07:46 2012 erick clarivet
//
#include "MyMusic.hh"
MyMusic::MyMusic()
{
this->music1.OpenFromFile("sons/BombermanMenu.ogg");
this->music2.OpenFromFile("sons/Bomberman.ogg");
this->music3.OpenFromFile("sons/explosion.ogg");
this->music4.OpenFromFile("sons/fireUp.ogg");
this->music5.OpenFromFile("sons/bombUp.ogg");
this->music6.OpenFromFile("sons/ready.ogg");
}
MyMusic::~MyMusic()
{
}
void MyMusic::playMusic(const int& i)
{
if (i == 0)
this->music1.Play();
else if (i == 1)
this->music2.Play();
else if (i == 2)
this->music3.Play();
else if (i == 3)
this->music4.Play();
else if (i == 4)
this->music5.Play();
else
this->music6.Play();
}
void MyMusic::update()
{
if (music2.GetStatus() != sf::Music::Playing)
this->music2.Play();
}
sf::Music& MyMusic::getMusic(const int& i)
{
if (i == 0)
return this->music1;
if (i == 1)
return this->music2;
if (i == 2)
return this->music3;
if (i == 3)
return this->music4;
if (i == 4)
return this->music5;
return this->music6;
}
void MyMusic::stopMusic(const int& i)
{
if (i == 0)
this->music1.Stop();
else if (i == 1)
this->music2.Stop();
else if (i == 2)
this->music3.Stop();
else if (i == 3)
this->music4.Stop();
else if (i == 4)
this->music5.Stop();
else
this->music6.Stop();
}
void MyMusic::pauseMusic(const int& i)
{
if (i == 0)
this->music1.Pause();
else if (i == 1)
this->music2.Pause();
else if (i == 2)
this->music3.Pause();
else if (i == 3)
this->music4.Pause();
else if (i == 4)
this->music5.Pause();
else
this->music6.Pause();
}