diff --git a/Tools/Docusaurus/docs/Frequently-Asked-Questions.md b/Tools/Docusaurus/docs/Frequently-Asked-Questions.md index 3651273c..09bc1302 100644 --- a/Tools/Docusaurus/docs/Frequently-Asked-Questions.md +++ b/Tools/Docusaurus/docs/Frequently-Asked-Questions.md @@ -19,7 +19,7 @@ You can use prefabs with Udon and U#, but changes to serialized fields on those ### Can I access the player camera? No, you can not access the player's camera. You can, however, get the head position and rotation. -See [VRCPlayerApi.GetTrackingData](https://github.com/Merlin-san/UdonSharp/wiki/vrchat-api#vrchatplayerapi) +See [VRCPlayerApi.GetTrackingData](https://creators.vrchat.com/worlds/udon/players/player-positions/#gettrackingdata) `Vector3 headPos = localPlayer.GetTrackingData(TrackingDataType.Head).position;`