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FieldTrainingFacility.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="17.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{F1E7665D-05FE-4267-85E8-FDA6D510628E}</ProjectGuid>
<OutputType>Library</OutputType>
<NoStandardLibraries>false</NoStandardLibraries>
<AssemblyName>FieldTrainingFacility</AssemblyName>
<!-- <RootNamespace>FieldTrainingFacility</RootNamespace> -->
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<LangVersion>latest</LangVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\GameData\FieldTrainingFacility\Plugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<Prefer32Bit>false</Prefer32Bit>
<PlatformTarget>anycpu</PlatformTarget>
<DocumentationFile>..\..\docs\Code\Code.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>embedded</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\GameData\FieldTrainingFacility\Plugins\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<DebugSymbols>true</DebugSymbols>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<PlatformTarget>anycpu</PlatformTarget>
<ConsolePause>false</ConsolePause>
<DocumentationFile>..\..\docs\Code\Code.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>false</SignAssembly>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
</PropertyGroup>
<ItemGroup>
<Reference Include="$(K112)Assembly-CSharp*.dll">
<Private>False</Private>
</Reference>
<Reference Include="$(K112)Assembly-CSharp-firstpass.dll">
<Private>False</Private>
</Reference>
<Reference Include="$(K112)UnityEngine*.dll">
<Private>False</Private>
</Reference>
<Reference Include="$(K112)UnityEngine.UI.dll">
<Private>False</Private>
</Reference>
<Reference Include="System.Core" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Web" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Xml" />
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="FieldTrainingFacilityModule.cs" />
<Compile Include="Settings.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Version.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Version.tt</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<Content Include="Properties\Version.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>Version.cs</LastGenOutput>
</Content>
</ItemGroup>
<ItemGroup>
<Service Include="{508349B6-6B84-4DF5-91F0-309BEEBAD82D}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSHARP.Targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v17.0\TextTemplating\Microsoft.TextTemplating.targets" />
<PropertyGroup>
<PreBuildEvent>"$(DevEnvDir)\TextTransform.exe" "$(ProjectDir)Properties\Version.tt"
</PreBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent>
set K112=$(K112)
IF "%25K112%25"=="" (
ECHO Configuration error - K112 not specified in project.
ECHO Either set K100 environment variable
PAUSE
rem GOTO DONE
)
del $(TargetDir)\*.pdb
start /D $(SolutionDir)..\ /WAIT _addonDeploy.bat
if $(ConfigurationName) == Release start /D $(SolutionDir)..\ /WAIT _addonRelease.bat
del $(TargetDir)\*.tmp
:DONE
</PostBuildEvent>
</PropertyGroup>
<ProjectExtensions>
<MonoDevelop>
<Properties>
<Policies>
<TextStylePolicy TabWidth="4" IndentWidth="4" RemoveTrailingWhitespace="True" NoTabsAfterNonTabs="False" EolMarker="Native" FileWidth="132" TabsToSpaces="False" scope="text/plain" />
</Policies>
</Properties>
</MonoDevelop>
<VisualStudio AllowExistingFolder="true" />
</ProjectExtensions>
</Project>