- fixed writing of boolean values (addressed issue #20)
- fixed parsing of binary UID values
- fixed a number of binary PList parsing bugs
- fixed writing of unicode strings in XML format
- converted to netstandard1.0
- project cleanup (removed unused file)
- fixed handling of empty arrays
- fixed issue where invalid PList XML files were generated
- switched NuGet package to Release bits
- corrected bug in XML writer that resulted in written file missing the root "plist" element
- root namespace changed from
CE.iPhone.x
toPListNet
- moved all nodes to the
PListNet.Nodes
namespace - renamed nodes from PListXXX to XXXNode (e.g.
PListArray
=>ArrayNode
) - dramatically reduced public API surface -- things meant to be internal now are