-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathsketch.js
98 lines (63 loc) · 1.78 KB
/
sketch.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
var monkey , monkey_running;
var banana ,bananaImage, obstacle, obstacleImage;
var ground;
var FoodGroup, obstacleGroup, bananaGroup;
var score;
function preload(){
monkey_running = loadAnimation("sprite_0.png","sprite_1.png","sprite_2.png","sprite_3.png","sprite_4.png","sprite_5.png","sprite_6.png","sprite_7.png","sprite_8.png")
bananaImage = loadImage("banana.png");
obstacleImage = loadImage("obstacle.png");
}
function setup() {
createCanvas(600, 360);
score = 0;
stroke("black");
textSize(20);
fill("black")
score = Math.ceil(frameCount/frameRate())
text("Survival Time: "+ score, 100, 50);
monkey = createSprite(80, 315, 20, 20);
monkey.addAnimation("moving", monkey_running);
monkey.scale = 0.1;
ground = createSprite(400, 350, 1300, 10);
ground.velocityX = -4;
ground.x = ground.width/2;
console.log(ground.x)
bananaGroup = createGroup();
obstacleGroup = createGroup();
}
function draw() {
background(225);
if(ground.x<0) {
ground.x = ground.width/2;
}
if(keyDown("space")){
monkey.velocityY = -12;
}
monkey.velocityY = monkey.velocityY + 0.8;
monkey.collide(ground);
spawnBanana();
spawnObstacles();
drawSprites();
}
function spawnBanana() {
if(frameCount % 80 === 0){
banana = createSprite(200, 200, 20, 20);
banana.addImage(bananaImage);
banana.y = Math.round(random(120, 200))
banana.velocityX = -5;
banana.lifetime = 200;
banana.scale = 0.1;
bananaGroup.add(banana);
}
}
function spawnObstacles() {
if(frameCount % 200 === 0){
obstacle = createSprite(600, 330, 10, 40);
obstacle.addImage(obstacleImage);
obstacle.velocityX = -5
obstacle.lifetime = 200;
obstacle.scale = 0.1;
obstacleGroup.add(obstacle);
}
}