-
Notifications
You must be signed in to change notification settings - Fork 22
/
Copy pathObject.h
52 lines (33 loc) · 1.59 KB
/
Object.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
#pragma once
#include "wrapper.h"
struct Object {
static const char* GetObjectName(app::Object_1* obj);
static app::GameObject__Array* FindGameObjectsWithTag(const char* tag);
static void FindObjectFromInstanceID(int32_t instanceID);
static bool IsNull(app::Object_1* obj);
static inline app::Object_1__Array *FindObjectsOfType(const char* className, const char* classNamespace = "", const char* assemblyName = "Assembly-CSharp.dll") {
Wrapper obj(assemblyName);
Il2CppObject* object = obj.find_class(classNamespace, className).get_class();
if (!object || !app::Object_1_FindObjectsOfType) return nullptr;
app::Object_1__Array* obj_1 = app::Object_1_FindObjectsOfType(reinterpret_cast<app::Type*>(object), nullptr);
if (!obj_1) return nullptr;
return obj_1;
}
template<typename T>
static inline T* FindObjectOfType(const char* className, const char* classNamespace = "", const char* assemblyName = "Assembly-CSharp.dll") {
Wrapper obj(assemblyName);
Il2CppObject* object = obj.find_class(classNamespace, className).get_class();
if (!object || !app::Object_1_FindObjectOfType) return nullptr;
app::Object_1* obj_1 = app::Object_1_FindObjectOfType(reinterpret_cast<app::Type*>(object), nullptr);
if (!obj_1 || IsNull(obj_1)) return nullptr;
return reinterpret_cast<T*>(obj_1);
}
template<typename T>
static inline bool Enabled(T* behaviour) {
return app::Behaviour_get_enabled((app::Behaviour*)behaviour, nullptr);
}
template<typename T>
static inline void Enabled(T* behaviour, bool value) {
app::Behaviour_set_enabled((app::Behaviour*)behaviour, value, nullptr);
}
};