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Weird loading screen every time i start my game #1382

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coco1c opened this issue Aug 5, 2024 · 1 comment
Open

Weird loading screen every time i start my game #1382

coco1c opened this issue Aug 5, 2024 · 1 comment

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@coco1c
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coco1c commented Aug 5, 2024

Describe the bug
Every time I start my game I have a weird loading screen and I cannot replace it or delete it

To Reproduce
Steps to reproduce the behavior:
I don't know if this bug is only for me but if it's not then just start the app and you will see it

Screenshots
image

Runtime info(please complete the following information):

  • Running on OS: Windows 11 version 10.0

Attach log associated with the bug (can be found in "logs/")
`10:19:08.673 [main ] DEBUG Logger - Configured Logger
10:19:08.721 [main ] DEBUG GameApplication - Logging settings
Title: Legends of Lumania
Version: 0.0.1
Width: 800
Height: 600
Fullscreen: false
Intro: false
Profiling: false
Single step:false
App Mode: DEVELOPER
Menu Key: ESCAPE
Stage Style: DECORATED
Scene Factory: class com.almasb.fxgl.app.scene.SceneFactory

10:19:09.380 [JavaFX Application Thread] DEBUG FXGLApplication - Initializing FXGL
10:19:09.385 [JavaFX Application Thread] INFO Engine - FXGL-17.3 (30.03.2023 11.49) on WINDOWS (J:20 FX:20.0.1)
10:19:09.386 [JavaFX Application Thread] DEBUG Engine - JRE Vendor Name: Oracle Corporation
10:19:09.386 [JavaFX Application Thread] DEBUG Engine - Running on OS: Windows 11 version 10.0
10:19:09.386 [JavaFX Application Thread] DEBUG Engine - Architecture: amd64
10:19:09.386 [JavaFX Application Thread] INFO Engine - Source code and latest versions at: https://github.com/AlmasB/FXGL
10:19:09.386 [JavaFX Application Thread] INFO Engine - Ask questions and discuss at: https://github.com/AlmasB/FXGL/discussions
10:19:09.386 [JavaFX Application Thread] INFO Engine - Join the FXGL chat at: https://gitter.im/AlmasB/FXGL
10:19:09.484 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Creating a JavaFX scene
10:19:09.535 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Target settings size: 800.0 x 600.0
10:19:09.536 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled scene size: 800.0 x 600.0
10:19:09.536 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled ratio: (1.0, 1.0)
10:19:09.537 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Set initial scene to FXGLStartupScene
10:19:09.541 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Opening main window
10:19:09.638 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Window border size: (14.4000244140625, 37.5999755859375)
10:19:09.638 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled size: 800.0 x 600.0
10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled ratio: (1.0, 1.0)
10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scene size: 800.0 x 600.0
10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Stage size: 814.4000244140625 x 637.5999755859375
10:19:09.646 [FXGL Background Thread 1 ] DEBUG Engine - Initializing environment variables
10:19:09.699 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - User app class for loading assets: class com.coco.legendsoflumania.Main
10:19:09.699 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Applying CSS: fxgl_dark.css
10:19:09.700 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/css/fxgl_dark.css
10:19:09.748 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Initializing application scenes
10:19:09.800 [FXGL Background Thread 1 ] DEBUG GameWorld - Game world initialized
10:19:09.867 [FXGL Background Thread 1 ] DEBUG PhysicsWorld - Physics world initialized: appHeight=600, physics.ppm=50.0
10:19:09.867 [FXGL Background Thread 1 ] DEBUG PhysicsWorld - Using strategy: BRUTE_FORCE
10:19:09.872 [FXGL Background Thread 1 ] DEBUG GameScene - Game scene initialized: 800x600
10:19:09.900 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createMenuBodyMainMenu()
10:19:09.912 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createOptionsMenu()
10:19:09.921 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/particles/smoke.png
10:19:10.045 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/particles/trace_horizontal.png
10:19:10.099 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createMenuBodyGameMenu()
10:19:10.101 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createOptionsMenu()
10:19:10.114 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Application scenes initialized
10:19:10.127 [FXGL Background Thread 1 ] DEBUG SystemBundleService - Loading FXGL system data
10:19:10.130 [FXGL Background Thread 1 ] DEBUG FileSystemAccess - Reading from: C:\Users\alexi\IdeaProjects\Legends of Lumania\system\fxgl.bundle
10:19:10.140 [FXGL Background Thread 1 ] DEBUG SystemBundleService - Bundle FXGL: {}
10:19:10.141 [FXGL Background Thread 1 ] DEBUG UpdaterService - Checking for updates
10:19:10.145 [FXGL Background Thread 4 ] DEBUG FXGLApplication - Loading fonts
10:19:10.146 [FXGL Background Thread 1 ] DEBUG FXGLApplication - Loading default localization
10:19:10.146 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/VarelaRound-Regular.ttf
10:19:10.146 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/languages/english.lang
10:19:10.174 [FXGL Background Thread 1 ] INFO FXGLApplication - FXGL initialization took: 0.528 sec
10:19:10.175 [JavaFX Application Thread] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/fxgl_icon.png
10:19:10.213 [JavaFX Application Thread] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/fxgl_default_cursor.png
10:19:10.216 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/Abel-Regular.ttf
10:19:10.221 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/TerminalLandMono-Regular.otf
10:19:10.221 [JavaFX Application Thread] DEBUG Input - Registered new binding: Screenshot - CTRL+8
10:19:10.223 [JavaFX Application Thread] DEBUG Input - Registered new binding: System info dump - CTRL+9
10:19:10.224 [JavaFX Application Thread] DEBUG Input - Registered new binding: Restart - CTRL+R
10:19:10.225 [JavaFX Application Thread] DEBUG Input - Registered new binding: Toggle Debug Camera - CTRL+7
10:19:10.229 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/Courier-Prime.ttf
10:19:10.232 [JavaFX Application Thread] DEBUG LoopRunner - Starting loop
10:19:10.233 [JavaFX Application Thread] DEBUG LoopRunner - Initializing JavaFX AnimationTimerLoop
10:19:10.238 [JavaFX Application Thread] DEBUG Input - Clearing active input actions
10:19:10.247 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLStartupScene and adding to FXGLMainMenuDummyScene
10:19:10.248 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLStartupScene -> FXGLMainMenuDummyScene
10:19:10.248 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Push state: FXGLDefaultMenu
10:19:10.260 [JavaFX Application Thread] DEBUG Input - Clearing active input actions
10:19:10.274 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLMainMenuDummyScene and adding to FXGLDefaultMenu
10:19:10.275 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLMainMenuDummyScene -> FXGLDefaultMenu
10:19:10.275 [JavaFX Application Thread] DEBUG FXGLApplication - Registering font factories with UI factory
10:19:10.838 [FXGL Background Thread 2 ] INFO UpdaterService - Your current version: 17.3
10:19:10.838 [FXGL Background Thread 2 ] INFO UpdaterService - Latest stable version: 21.1
10:19:13.144 [FXGL Background Thread 3 ] DEBUG Engine - Logging environment variables
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - achievements: []
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualHeight: 600.0
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualHeightProperty: ReadOnlyDoubleProperty [value: 600.0]
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualWidth: 800.0
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualWidthProperty: ReadOnlyDoubleProperty [value: 800.0]
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - appIcon: fxgl_icon.png
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - applicationMode: DEVELOPER
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - cSSList: [fxgl_dark.css]
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - collisionDetectionStrategy: BRUTE_FORCE
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - configClass: Optional.empty
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - credits: []
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - defaultCursor: CursorInfo(imageName=fxgl_default_cursor.png, hotspotX=7.0, hotspotY=6.0)
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devBBoxColorProperty: ObjectProperty [value: 0xff0000ff]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devEnableDebugCameraProperty: BooleanProperty [value: false]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devSensorColorProperty: ObjectProperty [value: 0xffff00ff]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devShowBBoxProperty: BooleanProperty [value: false]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devShowPositionProperty: BooleanProperty [value: false]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - enabledMenuItems: []
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - engineServices: [class com.almasb.fxgl.app.services.FXGLAssetLoaderService, class com.almasb.fxgl.app.FXGLApplication$GameApplicationService, class com.almasb.fxgl.app.services.FXGLDialogService, class com.almasb.fxgl.app.services.IOTaskExecutorService, class com.almasb.fxgl.io.FileSystemService, class com.almasb.fxgl.localization.LocalizationService, class com.almasb.fxgl.app.services.SystemBundleService, class com.almasb.fxgl.profile.SaveLoadService, class com.almasb.fxgl.ui.FXGLUIFactoryServiceProvider, class com.almasb.fxgl.ui.FXGLDialogFactoryServiceProvider, class com.almasb.fxgl.audio.AudioPlayer, class com.almasb.fxgl.notification.impl.NotificationServiceProvider, class com.almasb.fxgl.achievement.AchievementService, class com.almasb.fxgl.cutscene.CutsceneService, class com.almasb.fxgl.minigames.MiniGameService, class com.almasb.fxgl.net.NetService, class com.almasb.fxgl.app.services.UpdaterService, class com.almasb.fxgl.dev.DevService]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontGame: Abel-Regular.ttf
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontMono: TerminalLandMono-Regular.otf
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontSizeScaleUI: 1.0
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontText: Courier-Prime.ttf
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontUI: VarelaRound-Regular.ttf
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fullScreen: BooleanProperty [value: false]
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - gameDifficulty: MEDIUM
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - gameDifficultyProperty: ObjectProperty [value: MEDIUM]
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalMusicVolume: 0.5
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalMusicVolumeProperty: DoubleProperty [value: 0.5]
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalSoundVolume: 0.5
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalSoundVolumeProperty: DoubleProperty [value: 0.5]
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - height: 600
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - is3D: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isAndroid: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isBrowser: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isClickFeedbackEnabled: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isCloseConfirmation: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isDesktop: true
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isDeveloperMenuEnabled: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isEmbedded: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isEntityPreloadEnabled: true
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isExperimentalTiledLargeMap: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFileSystemWriteAllowed: true
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFullScreenAllowed: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFullScreenFromStart: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isGameMenuEnabled: true
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isIOS: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isIntroEnabled: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isLinux: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMac: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMainMenuEnabled: true
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isManualResizeEnabled: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMobile: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isNative: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isPauseMusicWhenMinimized: true
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isPreserveResizeRatio: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isProfilingEnabled: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isScaleAffectedOnResize: true
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isSingleStep: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isUserProfileEnabled: false
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - isWindows: true
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - language: ObjectProperty [value: ENGLISH]
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - menuKey: ESCAPE
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - mouseSensitivity: 0.2
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - notificationViewClass: class com.almasb.fxgl.notification.view.XboxNotificationView
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - pixelsPerMeter: 50.0
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - platform: WINDOWS
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - prefHeightProperty: ReadOnlyDoubleProperty [value: 600.0]
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - prefWidthProperty: ReadOnlyDoubleProperty [value: 800.0]
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - profileDir: profiles/
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - profileName: StringProperty [value: DEFAULT]
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - randomSeed: -1
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - runtimeInfo: RuntimeInfo(platform=WINDOWS, version=17.3, build=30.03.2023 11.49)
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - saveFileExt: sav
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - scaledHeightProp$fxgl: DoubleProperty [bound, value: 600.0]
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - scaledWidthProp$fxgl: DoubleProperty [bound, value: 800.0]
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - sceneFactory: com.almasb.fxgl.app.scene.SceneFactory@67b03539
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - secondsIn24h: 60
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuBack: menu/back.wav
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuPress: menu/press.wav
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuSelect: menu/select.wav
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - soundNotification: core/notification.wav
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - stageStyle: DECORATED
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - supportedLanguages: [ENGLISH, FRENCH, GERMAN, HUNGARIAN, RUSSIAN]
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - ticksPerSecond: -1
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - title: Legends of Lumania
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlGithub: https://github.com/AlmasB/FXGL
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlLeaderboard: http://fxgl-top.herokuapp.com/
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlPOM: https://raw.githubusercontent.com/AlmasB/FXGL/release/README.md
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - userAppClass: class com.coco.legendsoflumania.Main
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - version: 0.0.1
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - versionCheckDays: 7
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - width: 800
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - Logging services
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.FXGLAssetLoaderService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.FXGLApplication$GameApplicationService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.FXGLDialogService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.IOTaskExecutorService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.io.FileSystemService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.localization.LocalizationService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.SystemBundleService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.profile.SaveLoadService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.ui.FXGLUIFactoryServiceProvider
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.ui.FXGLDialogFactoryServiceProvider
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.audio.AudioPlayer
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.notification.impl.NotificationServiceProvider
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.achievement.AchievementService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.cutscene.CutsceneService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.minigames.MiniGameService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.net.NetService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.UpdaterService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.dev.DevService
10:19:20.864 [JavaFX Application Thread] DEBUG Menu - fireExit()
10:19:20.866 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Push state: DialogSubScene
10:19:20.866 [JavaFX Application Thread] DEBUG Input - Clearing active input actions
10:19:20.867 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLDefaultMenu and adding to DialogSubScene
10:19:20.867 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLDefaultMenu -> DialogSubScene
10:19:21.741 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Pop state: DialogSubScene
10:19:21.741 [JavaFX Application Thread] DEBUG Input - Clearing active input actions
10:19:21.742 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from DialogSubScene and adding to FXGLDefaultMenu
10:19:21.742 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLDefaultMenu <- DialogSubScene
10:19:21.742 [JavaFX Application Thread] DEBUG FXGLApplication - Exiting FXGL
10:19:21.742 [JavaFX Application Thread] DEBUG LoopRunner - Stopping loop
10:19:21.742 [JavaFX Application Thread] DEBUG SystemBundleService - Saving FXGL system data
10:19:21.743 [JavaFX Application Thread] DEBUG FileSystemAccess - Writing to: C:\Users\alexi\IdeaProjects\Legends of Lumania\system\fxgl.bundle
10:19:21.746 [JavaFX Application Thread] DEBUG Async - Shutting down background threads
10:19:21.746 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Closing main window
10:19:21.762 [JavaFX Application Thread] DEBUG Logger - Closing Logger
`

@AlmasB
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AlmasB commented Aug 5, 2024

Hi @coco1c

It is the startup scene. Please see this sample on how to override it with your own.

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