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reverb_gui.cpp
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reverb_gui.cpp
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#include "reverb_gui.h"
//-------------------------------------------------------------------
reverb_gui::reverb_gui(int port_number,string top_colour, string bottom_colour)
{
tab = new Gtk::HBox();
gui_active = new toggle();
gui_active->top_colour.set(top_colour);
gui_active->bottom_colour.set(bottom_colour);
gui_active->set_label("ACTIVE");
gui_active->pos_mode=1;
gui_active->port_number = port_number;
++port_number;
gui_decay = new fader();
gui_decay->top_colour.set(top_colour);
gui_decay->bottom_colour.set(bottom_colour);
gui_decay->set_label("DECAY");
gui_decay->set_min(0);
gui_decay->set_max(15);
gui_decay->set_value(4);
gui_decay->set_snap(true);
gui_decay->port_number = port_number;
++port_number;
gui_mix = new fader();
gui_mix->top_colour.set(top_colour);
gui_mix->bottom_colour.set(bottom_colour);
gui_mix->set_label("MIX");
gui_mix->set_min(0);
gui_mix->set_max(0.8);
gui_mix->set_value(0.5);
gui_mix->port_number = port_number;
++port_number;
Gtk::VBox* vbox1 = new Gtk::VBox();
spacer* spacer1 = new spacer();
spacer1->top_colour.set(top_colour);
spacer1->bottom_colour.set(bottom_colour);
spacer1->pos_mode= 2;
spacer1->set_size_request(40,70);
vbox1->add(*gui_active);
vbox1->add(*spacer1);
tab->add(*vbox1);
tab->add(*gui_decay);
tab->add(*gui_mix);
spacer* spacer2 = new spacer();
spacer2->top_colour.set(top_colour);
spacer2->bottom_colour.set(bottom_colour);
spacer2->set_size_request(320,70);
tab->add(*spacer2);
}
//-------------------------------------------------------------------
reverb_gui::~reverb_gui()
{
}
//-------------------------------------------------------------------
void reverb_gui::set_controller(LV2UI_Controller controller, LV2UI_Write_Function write_function)
{
gui_active->controller = controller;
gui_active->write_function = write_function;
gui_decay->controller = controller;
gui_decay->write_function = write_function;
gui_mix->controller = controller;
gui_mix->write_function = write_function;
}