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Here's Draco and non-Draco versions of the model as glb: luyssport_Ftm_skysphere.zip
These were derived from https://sketchfab.com/3d-models/ftm-0970f30574d047b1976ba0aa6f2ef855, by Sketchfab user luyssport, used under CC Attribution-NonCommercial-ShareAlike: https://creativecommons.org/licenses/by-nc-sa/4.0/
The shader Cesium is generating:
uniform float gltf_u_dec_texcoord_0_normConstant; uniform vec2 gltf_u_dec_texcoord_0_min; vec2 gltf_a_dec_texcoord_0; uniform float gltf_u_dec_position_normConstant; uniform vec3 gltf_u_dec_position_min; vec3 gltf_a_dec_position; uniform float gltf_u_dec_normal_rangeConstant; vec3 gltf_a_dec_normal; uniform float gltf_u_dec_color_0_normConstant; uniform vec3 gltf_u_dec_color_0_min; vec3 gltf_a_dec_vertexColor; attribute vec4 a_tangent; attribute vec3 a_normal; precision highp float; uniform mat4 u_modelViewMatrix; uniform mat4 u_projectionMatrix; attribute vec3 a_position; attribute vec2 a_texcoord_0; varying vec2 v_texcoord_0; attribute vec4 a_vertexColor; varying vec4 v_vertexColor; void gltf_decoded_COLOR_0() { vec3 weightedPosition = gltf_a_dec_position; vec4 position = vec4(weightedPosition, 1.0); position = u_modelViewMatrix * position; gl_Position = u_projectionMatrix * position; v_texcoord_0 = gltf_a_dec_texcoord_0; v_vertexColor = gltf_a_dec_vertexColor; // <<< here! } void gltf_decoded_NORMAL() { gltf_a_dec_vertexColor = gltf_u_dec_color_0_min + a_vertexColor * gltf_u_dec_color_0_normConstant; gltf_decoded_COLOR_0(); } void gltf_decoded_POSITION() { gltf_a_dec_normal = czm_octDecode(a_normal.xy, gltf_u_dec_normal_rangeConstant).zxy; gltf_decoded_NORMAL(); } void gltf_decoded_TEXCOORD_0() { gltf_a_dec_position = gltf_u_dec_position_min + a_position * gltf_u_dec_position_normConstant; gltf_decoded_POSITION(); } void czm_depth_main() { gltf_a_dec_texcoord_0 = gltf_u_dec_texcoord_0_min + a_texcoord_0 * gltf_u_dec_texcoord_0_normConstant; gltf_decoded_TEXCOORD_0(); } void main() { czm_depth_main(); czm_vertexLogDepth(u_projectionMatrix * u_modelViewMatrix * vec4(gltf_a_dec_position.xyz, 1.0)); }
The text was updated successfully, but these errors were encountered:
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Here's Draco and non-Draco versions of the model as glb: luyssport_Ftm_skysphere.zip
These were derived from https://sketchfab.com/3d-models/ftm-0970f30574d047b1976ba0aa6f2ef855, by Sketchfab user luyssport, used under CC Attribution-NonCommercial-ShareAlike: https://creativecommons.org/licenses/by-nc-sa/4.0/
The shader Cesium is generating:
The text was updated successfully, but these errors were encountered: