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Main Loot List.hpp
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class BLWK_lootLists
{
class MasterLootList
{
lootBlackList[] = {
"O_Static_Designator_02_weapon_F",
"O_UAV_06_backpack_F",
"O_UAV_06_medical_backpack_F",
"O_UAV_01_backpack_F",
//"B_IR_Grenade",
"O_IR_Grenade",
"I_IR_Grenade",
"TrainingMine_Mag",
"ChemicalDetector_01_watch_F",
"ChemicalDetector_01_olive_F",
"8Rnd_82mm_Mo_Flare_white",
"muzzle_antenna_01_f",
"V_Safety_yellow_F",
"muzzle_antenna_02_f",
"rhsusf_100Rnd_556x45_M200_soft_pouch_ucp",
"rhsusf_100Rnd_556x45_M200_soft_pouch_coyote",
"rhsusf_100Rnd_556x45_M200_soft_pouch",
"rhs_mag_30Rnd_556x45_M200_Stanag",
"rhs_mag_20Rnd_556x45_M200_Stanag",
"rhsusf_100Rnd_762x51_m82_blank",
"rhsusf_50Rnd_762x51_m82_blank",
"hgun_Pistol_Signal_F"
};
lootWhitelist_launchers[] = {
};
lootWhitelist_primaries[] = {
};
lootWhitelist_handguns[] = {
};
lootWhitelist_backpacks[] = {
};
lootWhitelist_vests[] = {
};
lootWhitelist_uniforms[] = {
};
lootWhitelist_headgear[] = {
};
lootWhitelist_items[] = {
};
lootWhitelist_explosives[] = {
};
};
class CustomLootLists
{
#include "SOG PF Loot List.hpp"
};
};