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AI enemies stop moving at seemingly random times #640

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Ansible2 opened this issue Jun 24, 2023 · 0 comments
Open

AI enemies stop moving at seemingly random times #640

Ansible2 opened this issue Jun 24, 2023 · 0 comments
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Bohemia Level The issue is (mostly) within Bohemia's power to fix bug Something isn't working wontfix This will not be worked on
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Ansible2 commented Jun 24, 2023

Adjusted the behavior in #642 , but I've confirmed that this issue where the AI will suddenly stop and start shuffling to rotate happens without any mods and additional script from the mission. This won't be fixed in a scripted fashion.

@Ansible2 Ansible2 added bug Something isn't working RELEASE Build If the bug is present on the current release build labels Jun 24, 2023
@Ansible2 Ansible2 added this to the 1.0 milestone Jun 24, 2023
@Ansible2 Ansible2 added wontfix This will not be worked on Bohemia Level The issue is (mostly) within Bohemia's power to fix and removed RELEASE Build If the bug is present on the current release build labels Jul 29, 2023
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Bohemia Level The issue is (mostly) within Bohemia's power to fix bug Something isn't working wontfix This will not be worked on
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