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ply_save_option.go
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/*
* Aspose.3D Cloud API Reference
*
* No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen)
*
* API version: 3.0
* Generated by: Swagger Codegen (https://github.com/swagger-api/swagger-codegen.git)
*/
package aspose3dcloud
type PlySaveOption struct {
// Gets or sets of the SaveFormat.
SaveFormat SaveFormat `json:"SaveFormat,omitempty"`
// Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load
LookupPaths []string `json:"LookupPaths,omitempty"`
// The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ's material.
FileName string `json:"FileName,omitempty"`
// The file format like FBX,U3D,PDF ....
FileFormat string `json:"FileFormat,omitempty"`
// Flip the coordinate while saving the scene, default value is true.
FlipCoordinate bool `json:"FlipCoordinate,omitempty"`
// The element name for the vertex data, default value is \"vertex\".
VertexElement string `json:"VertexElement,omitempty"`
// The component names for position data, default value is (\"x\", \"y\", \"z\")
PositionComponents []string `json:"PositionComponents,omitempty"`
// The element name for the face data, default value is face.
FaceElement string `json:"FaceElement,omitempty"`
// The property name for the face data, default value is vertex_index.
FaceProperty string `json:"FaceProperty,omitempty"`
// Gets or sets of the FileContent Style.
FileContentType *FileContentType `json:"FileContentType,omitempty"`
}