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SFZ with loop_mode=no_loop still loops #21

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mahal opened this issue Jan 11, 2024 · 0 comments
Closed

SFZ with loop_mode=no_loop still loops #21

mahal opened this issue Jan 11, 2024 · 0 comments
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bug Something isn't working

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@mahal
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mahal commented Jan 11, 2024

macOS Version(s) Used to Build

macOS 12 Monterey

Xcode Version(s)

Xcode 14

Description

  1. Create a SFZ file with loop_mode=no_loop
  2. Open SFZ with .loadSFZ() of DunneAudioKit.Sampler
  3. Play note using .play() of DunneAudioKit.Sampler

Expected result:

  • Sample will play once

Actual result:

  • Sample will play again and again until .stop() to the same note is sent

Crash Logs, Screenshots or Other Attachments (if applicable)

No response

@mahal mahal added the bug Something isn't working label Jan 11, 2024
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