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Fixed #50: Uniform command format
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dist/spector.bundle.js

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dist/spector.d.ts

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@@ -1099,6 +1099,7 @@ declare namespace SPECTOR.Commands {
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createCapture(functionInformation: IFunctionInformation, commandCaptureId: number): ICommandCapture;
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protected transformCapture(commandCapture: ICommandCapture): void;
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protected stringify(args: IArguments, result: any): string;
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protected stringifyUniform(args: IArguments): string;
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protected stringifyArgs(args: IArguments): string[];
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protected stringifyResult(result: any): string;
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protected stringifyValue(value: any): string;

dist/spector.js

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dist/spector.js.map

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documentation/build.md

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@@ -42,7 +42,8 @@ Once ```npm start``` has been launched, you can access the following samples to
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9. [Buffer View Mip Texture](http://localhost:1337/sample/index.html?sample=bufferViewMipTexture): Test to do a capture containing a cube texture created from bufferview data uploading custom mips.
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10. [Instanced](http://localhost:1337/sample/index.html?sample=instanced): Test to do a capture of instanced objects.
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11. [Float sized FrameBuffer](http://localhost:1337/sample/index.html?sample=floatSizedFrameBuffer): Test to do a capture containing a none integer based sized FrameBuffer.
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12. [Custom Metadata](http://localhost:1337/sample/index.html?sample=customMetadata): Test to do a capture containing custom metadata.
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12. [Uniform Command](http://localhost:1337/sample/index.html?sample=uniformCommand): Test to do a capture a uniform with a value matching a webgl constant.
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13. [Custom Metadata](http://localhost:1337/sample/index.html?sample=customMetadata): Test to do a capture containing custom metadata.
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You can also add &noSpy=1 at the end of the previous Urls to test without enabling the full spy before starting your rendering engine.
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documentation/changeLogs.md

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@@ -12,6 +12,7 @@ This realeas enables command comparison and fixes a couple of reported issues:
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- Add MSAA render buffer capture.
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- [Add Primitives Count per type](https://github.com/BabylonJS/Spector.js/issues/43).
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- [Allow capture of float based width/height of FrameBuffer](https://github.com/BabylonJS/Spector.js/issues/52)
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- [Fix uniform command Format](https://github.com/BabylonJS/Spector.js/issues/50)
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## v0.2.3 Typos and MultiTabs
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This simply contains another quick fix concerning typos in readme and the extension popup. As a little bonus, you can now capture to a new tab.

extensions/spector.bundle.js

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