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Inspecting Immutable Textures #227
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I quickly skimmed over the related Spector.js code and this looks like your use-case should be supported:
I assume that hook isn't called or it's called incorrectly / rejects your call. It looks like the texture is then being read here:
So it's probably not displayed due to missing information. However, there shouldn't be any need to have explicit support for the |
Thanks for the pointers. I'll update this thread when I get around to looking at the problem again. This wasn't a terribly high priority for me so it may be a little while. Cheers! |
I ll try to check later tonight, thanks for the repro !!! |
Hey! First of all, thanks for putting together this tool; it's been extremely helpful so far! However, it appears that immutable textures can't be viewed in the draw call inspector.
MWE: https://github.com/Descryant/immutable-texture-spector-mwe
The lines in question are part of main.js. When uploading the image data with
texImage2D
(mutable storage), everything works fine:Now for the problem: If the texture storage is immutable (
texStorage2D
+texSubImage2D
) with the exact same parameters, the render output remains the same but the propertiestextureType
,format
,internalformat
,width
andheight
are missing and no image shows up in the inspector:To reproduce, comment out line 65 and uncomment lines 68 and 69.
Is this a usage error on my part or a bug / missing feature?
Cheers!
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