local x,y = LocalPlayer.GetPosition();
SpawnFlask("lava", x, y, 1000);
Spawns a flask with the given material and capacity at the given location
- material: the material name [string]
- x_position: the x position to spawn the flask at [int]
- y_position: the y position to spawn the flask at [int]
- capacity: the amount inside the flask, defaults to 1000 [double]
N/A