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LocalPlayer.GetClimbHeight

local climb = LocalPlayer.GetClimbHeight();

Description

Returns how many pixels the player can climb

Parameters

N/A

Return Value

Returns how many pixels the player can climb

LocalPlayer.SetClimbHeight

LocalPlayer.SetClimbHeight(100);

Description

Sets the amount of air the player currently has, defaults to 4

Parameters

  • climb_height: the amount of pixels the player will "climb" [int]

Return Value

N/A