local gold = LocalPlayer.GetGold();
Returns how much gold the player currently has
N/A
Returns how much gold the player currently has
LocalPlayer.SetGold(inf);
Sets the amount of gold the player currently has
- gold: the amount of gold [int]
N/A
local gold = LocalPlayer.GetGold();
Returns how much gold the player currently has
N/A
Returns how much gold the player currently has
LocalPlayer.SetGold(inf);
Sets the amount of gold the player currently has
N/A