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Unable to display image layers on mobile devices #11289
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Thanks for the report @webdq.
Are you able to reproduce the error in any other browser? |
I'm closing this issue due to inactivity. If you believe this is still an issue, please feel free to re-open. Thanks! |
The following software also has this issue Edge 113.0.1774.38 |
I have the same issue. Basemap works well on desktop and on various mobile phones. But just on my ASUS zenphone (support webgl2), it shows a blank earth at initial low zoom level. After zoom in to certain level, it can show correct basemap tiles. But when I zoom-out again, the globe goes blank.
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Ok I can make a trial by git reflog/reset to my older development version, but not sure if I can reproduce it. Some extra time would be required. If any updates for this, I'll report here. |
@ggetz Now I can confirm the changes come from v1.92 (everything ok) to v1.93 (go wrong, become blank globe at initial zoom, and after zoom in to certain level, it can show correct basemap tiles). I also test v1.87.1, v1.91, both ok. After v1.93, 1.94, 1.95, 1.99, 1.100, and to current release, all shows blank globe on my phone (ASUS X001D Android 8.1, support webgl2), and not work on other phone (Android, much newer version, Samsung A53) . But all these versions work well on desktop, and work well on other phones. |
@ggetz then I found this issue related to #10442 and set scene.globe.showGroundAtmosphere=false can make the globe correctly shown on my phone. It's a temporary solution. |
Also reported in #11571. |
Default Earth Display in Black
Zoom in to approximately level 3 or higher before displaying the image layer
code link
QR code
Cesium: 1.105.1
Android: 10
Phone: Xiaomi MIX 2S, MIUI 12.5.1
Browser: Quark 6.3.1.253
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