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KML Graphics Roadmap #2179
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@mramato between what Cesium does now and what we listed above, are we missing any feature or performance/memory needs for KML? |
@mramato are we missing any feature or performance/memory needs for KML? |
gx:latLonQuad is going to require support for trapezoidal texture projection, not sure where that fits in on the G&A pipeline. PhotoOverlay requires quite a bit of work and probably warrants further investigation with its own issue and roadmap when the time comes. |
MSL height conversion was requested in https://community.cesium.com/t/cesium-ion-vs-google-earth-google-photorealistic/27819/9. |
Derived Cesium graphics features for KML (#873).
Features
gx:drawOrder
?-180
to360
longitudeMemory usage
Performance (both loading and rendering)
Loading Pipeline:
EllipsoidSurfaceAppearance
for polygons on the globe so we don't have to compute normals. Etc.PolylinePipeline.wrapLongitude
: PolylinePipeline.wrapLongitude performance #1197Rendering:
Primitive.update
: Optimize Primitive.update #1542Bugs
Related Features
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