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Preferred Camera Orientation for Following Objects #821

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bagnell opened this issue May 31, 2013 · 1 comment
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Preferred Camera Orientation for Following Objects #821

bagnell opened this issue May 31, 2013 · 1 comment
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@bagnell
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bagnell commented May 31, 2013

There needs to be some way to specify what the camera's reference frame is for following objects. The objects can have the type of reference frame and then compute it client-side or have the pre-computed orientation.

We also need velocity information for LVLH. See #818.

@mramato
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mramato commented Oct 14, 2015

I'm closing this as OBE. The Camera object gives user total control over the transform and the high-level Entity API now uses LVLH, NED, or @emackey's magic Geo view depending on the speed and altitude.

@mramato mramato closed this as completed Oct 14, 2015
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