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"Child" placeholder monster appears at "Road Mayhem" map extra #79338

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Anrock opened this issue Jan 25, 2025 · 0 comments
Open

"Child" placeholder monster appears at "Road Mayhem" map extra #79338

Anrock opened this issue Jan 25, 2025 · 0 comments
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(S1 - Need confirmation) Report waiting on confirmation of reproducibility

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@Anrock
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Anrock commented Jan 25, 2025

Describe the bug

"Child" placeholder monster appears at "Road Mayhem" map extra.

I think I saw only 2 or 3 Road Mayhems and two times it had a Child placeholder

Attach save file

Dennis Acres-trimmed.tar.gz

Steps to reproduce

  1. Find a Road Mayhem map extra
  2. See a Child placeholder there

Expected behavior

Child placeholder should be something else

Screenshots

No response

Versions and configuration

  • OS: Linux
    • OS Version: LSB Version: n/a; Distributor ID: Gentoo; Description: Gentoo Linux; Release: 2.17; Codename: n/a;
  • Game Version: cdda-experimental-2025-01-25-0243 e1dae62-dirty [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth],
    Dark Days of the Dead [classic_zombies],
    Dark Days of the Dead (no deadly virus) [classic_zombies_no_deadly],
    SpeedyDex [speedydex],
    Stats Through Skills [StatsThroughSkills]
    ]

classic_zombies_no_deadly is my custom mini mod that basically disables deadly virus for zombie bites. It consists of single modinfo.json, attached.
modinfo.json

Additional context

No response

@Anrock Anrock added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Jan 25, 2025
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