diff --git a/upload/garrysmod/gamemodes/clockwork/framework/derma/cl_character.lua b/upload/garrysmod/gamemodes/clockwork/framework/derma/cl_character.lua index 683e58a0..95806a45 100644 --- a/upload/garrysmod/gamemodes/clockwork/framework/derma/cl_character.lua +++ b/upload/garrysmod/gamemodes/clockwork/framework/derma/cl_character.lua @@ -207,6 +207,8 @@ function PANEL:FadeInModelPanel(model) y = (panel.y + (panel:GetTall() / 2)) - (self.characterModel:GetTall() / 2); end; + if y < 0 then y = 2 end; + self.characterModel:SetPos(x, y); if (self.characterModel:FadeIn(0.5)) then