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godot_xbox.sln
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godot_xbox.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31129.286
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "godot_xbox", "godot_xbox.vcxproj", "{E7CE7B79-D0A9-4569-B773-B0AA8A2C6B41}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E7CE7B79-D0A9-4569-B773-B0AA8A2C6B41}.Debug|x64.ActiveCfg = Debug|x64
{E7CE7B79-D0A9-4569-B773-B0AA8A2C6B41}.Debug|x64.Build.0 = Debug|x64
{E7CE7B79-D0A9-4569-B773-B0AA8A2C6B41}.Debug|x86.ActiveCfg = Debug|x64
{E7CE7B79-D0A9-4569-B773-B0AA8A2C6B41}.Debug|x86.Build.0 = Debug|x64
{E7CE7B79-D0A9-4569-B773-B0AA8A2C6B41}.Release|x64.ActiveCfg = Release|x64
{E7CE7B79-D0A9-4569-B773-B0AA8A2C6B41}.Release|x64.Build.0 = Release|x64
{E7CE7B79-D0A9-4569-B773-B0AA8A2C6B41}.Release|x86.ActiveCfg = Release|Win32
{E7CE7B79-D0A9-4569-B773-B0AA8A2C6B41}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {0861DE8C-2503-45B6-87ED-0E6166F09548}
EndGlobalSection
EndGlobal