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Queue_Linked_Imp.c
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#include <stdio.h>
#include <stdlib.h>
struct node
{
int element;
struct node *next;
} *front = NULL, *rear = NULL;
typedef struct node node;
int isEmpty()
{
if (front == NULL)
{
return 1;
}
else
{
return 0;
}
}
void enqueue(int x)
{
node *newnode = malloc(sizeof(node));
newnode->element = x;
newnode->next = NULL;
if (isEmpty())
{
front = rear = newnode;
}
else
{
rear->next = newnode;
rear = newnode;
}
}
void dequeue()
{
if (isEmpty())
{
printf("Queue Underflow\n");
}
else
{
node *temp = front;
printf("The deleted element is %d\n", temp->element);
if (front == rear)
{
front = rear = NULL;
}
else
{
front = front->next;
}
free(temp);
}
}
void traverse()
{
if (isEmpty())
{
printf("Queue Underflow\n");
}
else
{
node *pos = front;
while (pos != rear)
{
printf("%d ", pos->element);
pos = pos->next;
}
printf("%d\n", rear->element);
}
}
int main()
{
printf("WELCOME TO LINKED IMPLEMENTATION OF QUEUE\n");
int ch, x;
do
{
printf("\n1.Enqueue\n2.Dequeue\n3.Traverse\n4.Exit\n");
printf("Enter your choice: ");
scanf("%d", &ch);
switch (ch)
{
case 1:
printf("Enter element to be enqueued: ");
scanf("%d", &x);
enqueue(x);
break;
case 2:
dequeue();
break;
case 3:
traverse();
break;
case 4:
break;
default:
printf("Invalid Choice!!\n");
}
} while (ch != 4);
return 0;
}