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Animate the Lock when Level became playable. #1

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MohHeader opened this issue Jul 25, 2014 · 0 comments
Open

Animate the Lock when Level became playable. #1

MohHeader opened this issue Jul 25, 2014 · 0 comments

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@MohHeader
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Each Level has a Lock on it ( if not Playable )
we need to animate it ( Scale, Fade Out, Sound ) when Breaking that Lock.

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