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doomitems.bm
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//armor bonus
brightmap sprite BON2B0 { map "brightmaps/doom/Actors/BON2B0.png" disablefullbright }
brightmap sprite BON2C0 { map "brightmaps/doom/Actors/BON2C0.png" disablefullbright }
brightmap sprite BON2D0 { map "brightmaps/doom/Actors/BON2D0.png" disablefullbright }
brightmap sprite BON2F0 { map "brightmaps/doom/Actors/BON2B0.png" disablefullbright }
brightmap sprite BON2G0 { map "brightmaps/doom/Actors/BON2C0.png" disablefullbright }
brightmap sprite BON2H0 { map "brightmaps/doom/Actors/BON2D0.png" disablefullbright }
brightmap sprite BON2J0 { map "brightmaps/doom/Actors/BON2B0.png" disablefullbright }
brightmap sprite BON2K0 { map "brightmaps/doom/Actors/BON2C0.png" disablefullbright }
brightmap sprite BON2L0 { map "brightmaps/doom/Actors/BON2D0.png" disablefullbright }
brightmap sprite BON2N0 { map "brightmaps/doom/Actors/BON2N0.png" disablefullbright }
brightmap sprite BON2O0 { map "brightmaps/doom/Actors/BON2O0.png" disablefullbright }
brightmap sprite BON2P0 { map "brightmaps/doom/Actors/BON2P0.png" disablefullbright }
//CELL AND CELLPACCS
brightmap sprite CELLB0 { map "brightmaps/doom/Actors/CELLB0.png" disablefullbright }
brightmap sprite CELLC0 { map "brightmaps/doom/Actors/CELLC0.png" disablefullbright }
brightmap sprite CELLD0 { map "brightmaps/doom/Actors/CELLD0.png" disablefullbright }
brightmap sprite CELLE0 { map "brightmaps/doom/Actors/CELLE0.png" disablefullbright }
brightmap sprite CELLF0 { map "brightmaps/doom/Actors/CELLF0.png" disablefullbright }
brightmap sprite CELPA0 { map "brightmaps/doom/Actors/CELPB0.png" disablefullbright }
brightmap sprite CELPB0 { map "brightmaps/doom/Actors/CELPB0.png" disablefullbright }
brightmap sprite CELPC0 { map "brightmaps/doom/Actors/CELPC0.png" disablefullbright }
brightmap sprite CELPD0 { map "brightmaps/doom/Actors/CELPD0.png" disablefullbright }
brightmap sprite CELPE0 { map "brightmaps/doom/Actors/CELPE0.png" disablefullbright }
brightmap sprite CELPF0 { map "brightmaps/doom/Actors/CELPF0.png" disablefullbright }
brightmap sprite CELPG0 { map "brightmaps/doom/Actors/CELPG0.png" disablefullbright }
brightmap sprite CELPH0 { map "brightmaps/doom/Actors/CELPH0.png" disablefullbright }
//THROWN EXPLOSIVE BARREL
brightmap sprite TBRAA0 { map "brightmaps/doom/TBRAA0.png" disablefullbright }
brightmap sprite TBRAB0 { map "brightmaps/doom/TBRAB0.png" disablefullbright }
brightmap sprite TBRAC0 { map "brightmaps/doom/TBRAC0.png" disablefullbright }
brightmap sprite TBRAD0 { map "brightmaps/doom/TBRAD0.png" disablefullbright }
brightmap sprite TBRAE0 { map "brightmaps/doom/TBRAE0.png" disablefullbright }
brightmap sprite TBRAF0 { map "brightmaps/doom/TBRAF0.png" disablefullbright }
brightmap sprite TBRAG0 { map "brightmaps/doom/TBRAG0.png" disablefullbright }
brightmap sprite TBRAH0 { map "brightmaps/doom/TBRAH0.png" disablefullbright }
//barrel
brightmap sprite BARIF0 { map "brightmaps/doom/Actors/BARBRI.png" }
brightmap sprite BARIG0 { map "brightmaps/doom/Actors/BARBRI.png" }
brightmap sprite BARIH0 { map "brightmaps/doom/Actors/BARBRI.png" }
brightmap sprite BARII0 { map "brightmaps/doom/Actors/BARBRI.png" }