type = "Doom Builder Map Settings Configuration"; gameconfig = "GZDoom_DoomUDMF.cfg"; strictpatches = 0; maps { TITLEMAP { resources { resource0 { type = 0; location = "C:\\Users\\Emerald Snow\\Documents\\Doom\\Iwads\\doom2.wad"; option1 = 0; option2 = 0; notfortesting = 0; requiredarchives = ""; } resource1 { type = 1; location = "C:\\Users\\Emerald Snow\\Documents\\GitHub\\BrutalDoomPlatinum"; option1 = 0; option2 = 0; notfortesting = 0; requiredarchives = ""; } } defaultfloortexture = "F_SKY1"; defaultceiltexture = "F_SKY1"; defaulttoptexture = "SKYSPACE"; defaultwalltexture = "SKYSPACE"; defaultbottomtexture = "SKYSPACE"; custombrightness = 196; customfloorheight = 0; customceilheight = 128; overridefloortexture = false; overrideceiltexture = false; overridetoptexture = false; overridemiddletexture = false; overridebottomtexture = false; overridefloorheight = false; overrideceilheight = false; overridebrightness = false; uselongtexturenames = false; viewpositionx = 194.9663f; viewpositiony = 247.6168f; viewscale = 1.428047f; scriptcompiler = "zdoom_acs.cfg"; grid { background = ""; backsource = 0; backoffsetx = 0; backoffsety = 0; backscalex = 100; backscaley = 100; gridsize = 32; gridrotate = 0; gridoriginx = 0; gridoriginy = 0; } reloadresourceprecommand { autocloseonsuccess = true; exitcodeiserror = true; stderriserror = true; } reloadresourcepostcommand { autocloseonsuccess = true; exitcodeiserror = true; stderriserror = true; } testprecommand { autocloseonsuccess = true; exitcodeiserror = true; stderriserror = true; } testpostcommand { autocloseonsuccess = true; exitcodeiserror = true; stderriserror = true; } } }