You need to own the game to be able to compile AI project.
To be able to compile the project, you have to fix references. All references (DLLs) are part of the game installation.
This project contains all AI classes for Players, Planets and Units. The AI is behavior tree with utility and decision based AI features. All data for the AI are stored in behavior contexts. Components are split into directories based on AI type and usage.
This folder contains all actions for the planet AI.
This folder contains all actions for the player AI.
This folder contains all actions for the unit AI.
This folder contains all conditions for the planet AI.
This folder contains all conditions for the player AI.
This folder contains all conditions for the unit AI.
This folder contains all considerations for the utility based AI.
This folder contains all decisions for the decision based AI.
This folder contains custom decorators.