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My fix was going into the UnFly command script in MainModule and making it fire then a second later do as normal (delete the flight stuff), and in the Assets.Fly localscript script make it receive the fire and disable flight.
Version channel
Nightly
Loader version
Nightly
What part of Adonis is this related to?
Command
What happened?
You fall through the map when using
:unfly
with adaptive physics solver.Steps to reproduce
:unfly
while the physics stepping method is set to adaptiveDevice
Windows
Relevant log output
No response
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