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Copy pathExanite.Core.csproj
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Exanite.Core.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>Exanite.Core</AssemblyName>
<RootNamespace>Exanite.Core</RootNamespace>
<OutputPath>bin\$(MSBuildProjectName)\$(Configuration)</OutputPath>
<!-- For Unity compatibility (C# 9) -->
<TargetFrameworks>netstandard2.1;net9.0</TargetFrameworks>
<LangVersion>9</LangVersion>
<Nullable>enable</Nullable>
<AnalysisLevel>latest</AnalysisLevel>
<EnableNETAnalyzers>true</EnableNETAnalyzers>
<EnableTrimAnalzyer>true</EnableTrimAnalzyer>
<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
<!-- Disable nullability of reference types mismatch in netstandard2.1 -->
<NoWarn Condition="$(TargetFramework) == 'netstandard2.1'">$(NoWarn);CS8767</NoWarn>
</PropertyGroup>
<!-- Exclude files that only compile in Unity -->
<PropertyGroup>
<DefaultItemExcludes>
$(DefaultItemExcludes);
**/*.meta;
Components/**/*;
CsLatest/**/*;
Editor/**/*;
Tracking/**/*;
Tests/**/*;
</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="CsLatest\Exanite.Core.CsLatest.csproj" />
</ItemGroup>
</Project>