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But I found the player cannot pick up any item when the inventory (hp or ammo) is full. Could you suggest on how to manage this? (In health_gather.wad the player periodically loses health by setting the floor's callback function, but how to do similar things for ammo? or even armor?)
The text was updated successfully, but these errors were encountered:
Hi,
As this video shows, the player can always pick up meditkits and ammos
https://www.youtube.com/watch?v=W0mI_c2LjJM
But I found the player cannot pick up any item when the inventory (hp or ammo) is full. Could you suggest on how to manage this? (In health_gather.wad the player periodically loses health by setting the floor's callback function, but how to do similar things for ammo? or even armor?)
The text was updated successfully, but these errors were encountered: