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(MAJOR) implement configurable parallelism in the simulation engine #10

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FiberedSkies opened this issue Feb 10, 2025 · 0 comments
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enhancement New feature or request optimization changes to improve the performance

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FiberedSkies commented Feb 10, 2025

There are many ways to go about this but given the generalized nature of our simulator, it would be kind of interesting to try and implement a hybrid synchronization routine, that can manage different levels of contention between agents.

For this i think it would be cool to try implementing Time Warp with an extra modification for global state updates. mentioned in discord how this'll be done

@FiberedSkies FiberedSkies added enhancement New feature or request optimization changes to improve the performance labels Feb 10, 2025
@FiberedSkies FiberedSkies self-assigned this Feb 10, 2025
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