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查阅了下文档 LAYER_TYPE_HARDWARE: The view is rendered in hardware into a hardware texture if the application is hardware accelerated. If the application is not hardware accelerated, this layer type behaves the same as LAYER_TYPE_SOFTWARE. LAYER_TYPE_SOFTWARE: The view is rendered in software into a bitma 关联文档
如图 在AVD创建的4.2版本(x86)模拟器上运行时,loading的圆圈显示异常(感觉就像中间有一小块截面覆盖在上面一样),尝试在初始化时关闭硬件加速无效
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